Azn Badger's Blog

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Great Composers You Ought To Know: Reijiro Koroku Pt. 2

Pictured: Japanese composer, Reijiro Koroku.

I didn’t plan on dividing this post over 2 days, but as fate would have it, I just had too damn much to say!

That being said, today we’ll be continuing our look at some of my favorite works of composer Reijiro Koroku.

After Godzilla 1984, the next big soundtrack I can remember hearing from Koroku, was his work on the Kyoshoku Soko Guyver OVA series.

Guyver: The Man-Boobs That Kill.

As I’ve mentioned elsewhere on this blog, my cousin back in Hawaii turned me on to the Guyver manga way back in the day, and ever since it’s served as a huge influence on my creativity.

Something about the incredibly detailed, yet purposely hoaky character designs, combined with the darkness and severity of the storyline resonated with me in a way that makes me hopeful the manga will eventually reach a logical conclusion.

On that note, when I first found out that a Guyver anime existed way back in the day, you can sure as hell bet I went out of my way to track it down as soon as I could.

Unfortunately, as it turns out the 12 part OVA series was actually kind of ho-hum, even by the standards of an impressionable grade-schooler.

The voice cast was pretty good, and the animation was decent if not inconsistent, however the plot was an absolutely horrid distillation of the source material, cutting short many memorable sequences, and outright ignoring a number of important story beats.

Oh yeah, and unless you want to see some of the most hideous animation ever put to film this side of a budget hentai, then you’ll probably want to avoid even looking at a single frame of episodes 7 and beyond.

Aw, come on! Drawing gray bubbles on someone to symbolize melting DOES NOT count as legitimate animation!

Seriously, I loves me some Guyver, but that was some ugly shit.

That ugliness aside, much like the not-always-so-fondly-remembered Godzilla 1984, the Guyver OVA just happened to benefit from an incredible soundtrack courtesy of Reijiro Koroku.

Though the music is stylistically very similar to his work in Godzilla 1984 just a few years earlier, Koroku’s Guyver soundtrack incorporates synthesizer and electric guitar in many of the tracks.

What can I say, it was the late 80’s and synthesizers were very much “in” at the time.

That’s not to say Koroku’s more electronic approach to the Guyver soundtrack was at all a poor choice.

Heavily inspired by tokusatsu heroes like Kamen Rider and Kikaida, Guyver’s inherently tragic character and brutally violent atmosphere made the property a perfect match for Reijiro Koroku’s potent melodramatic style.

Just give a listen to probably my favorite track in the series, included in the first third of this video, to see what I mean:

Once again brooding and downright creepy at times, Koroku’s score for Guyver shows a great deal of restraint for what basically amounts to a superhero story, however in many ways I feel this is it’s strength.

Like chanbara films of old, the style of action present in Guyver is largely efficient, with each movement and attack being distinct as opposed to the more repetitive style found in Dragonball Z among other things:

I sincerely apologize if you were dumb enough to watch all of that.

Because of this, the music actually benefits from keeping it’s crescendos in check, as otherwise the music would overpower the intensely violent, but relatively low energy nature of the onscreen action.

This track, once again featured in the first third of this clip, serves as perhaps one of the better examples of how Koroku’s powerful, but relatively lax music could effectively supply the series with solid action beats:

Despite how much I love the soundtrack for Guyver, the one downside to it is that the score is very limited in terms of breadth.

Composed largely in suites intended to be recycled throughout the series, the music is quite beautiful by itself, but loses some of it’s luster when heard in the OVA, as the tracks become repetitive after a time, and as such, lose their distinction and sense of place.

Even so, the Guyver OVA soundtrack was once of the first import CDs I ever purchased, and to this day I’m glad I picked it up.

Moving on, the last time I can recall hearing Reijiro Koroku’s music, was from his work on the early PS2 title, Kessen and it’s sequels.

That's a pimp-ass mustache.

An RTS set in the Japanese warring states period, Kessen was a big hit that enjoyed several sequels, however it’s not one that I ever really got caught up in.

Chances are I was to busy playing garbage like Street Fighter EX 3 to give a shit about Kessen.

Despite my lack of appreciation for it, Kessen’s music was a whole ‘nother story altogether.

Truth be told, much like was the case with Noozles, I wasn’t aware that Koroku had done the soundtrack for Kessen, however when I did learn of this, I was not at all surprised given his track record.

Booming and proud, the soundtrack for Kessen brings to mind Koroku’s military marches for Godzilla 1984:

Lacking the brooding tone of Koroku’s previous works mentioned earlier, the Kessen series had an appropriately colorful sound to it, though one that was quite dignified despite it’s epic scale and over-the-top design aesthetics.

It’s funny, hearing this music again kind of makes me want to go back and actually give Kessen a try.

Based on what I remember hearing of it, I doubt I’d be disappointed if I did.

Anyway, that’s about everything I could think of to say about Reijiro Koroku.

Hopefully you learned something over these past 2 days, and if not, at least you got to hear to some nice music!

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Filed under: Comics, Games, Great Composers You Ought To Know, Movies, Tokusatsu, Uncategorized, , , , , , , , , , , , , , , , , , , , , , , , ,

Great Composers You Ought To Know: Reijiro Koroku Pt. 1

Pictured: Japanese composer, Reijiro Koroku.

It’s funny, amidst all the bitching I’ve been doing lately about my lack of inspiration for writing new posts, it dawned on me recently that I’ve neglected to cover one of the most obvious topics available to me:

My music library.

Most of the music I collect and listen to comes from movie and videogame soundtracks.

I think my interest in soundtrack music spawned from my having spent my childhood watching lots of movies with heavily thematic scores from an early age.

In particular, I think the iconic, and almost overbearing style of background music found in all the Godzilla movies I used to watch was largely responsible for me having grown up a “hummer.”

Wrong kind of Hummer, dumbass.

For as long as I can remember, I’ve always taken good care to open my ears when watching movies; taking stock not just of the movie itself, but of the music that accompanies each scene within it.

That being said, in comparing my music library to that of some of my friends, it dawned on me that; like seemingly everyone in the digital age, the music in my collection differed extensively from most of the people I knew.

Because of this, I figured it might be fun if every now and again I took a moment to root through my collection and do a post on a particular composer you might like to know about.

I don’t intend for these posts to be biographies, as I honestly don’t know even know what most of the composers in my collection even look like, let alone what they’ve done in their personal lives, but I do hope to at least highlight the works of theirs that I am familiar with.

On that note, for absolutely no reason other than the fact that I mentioned Godzilla earlier in this post, today we’ll be kicking off this new series of posts with a look at prolific Japanese composer: Rejiro Koroku.

It’s funny, the earliest instance I can recall hearing the works of Reijiro Koroku, was one that I honestly wasn’t aware of until just now.

Do you remember a Nickelodeon show called Noozles?:

All I remember about the show was the theme song, and the fact that it involved painfully cute stuffed animal koalas that would come to life if you rubbed your nose against theirs.

Well, for what it’s worth, a quick IMDb reveals that the composer of Noozles was Reijiro Koroku.

I don’t remember a single note of the show’s soundtrack outside of the catchy-ass English theme song; but according to history, Noozles was the first composition of his I ever heard, even if I didn’t know he did it until just now.

Cosmic…

Fun facts aside, the first, and easily most impactful instance in which I ever truly experienced Reijiro Koroku’s music, was in Godzilla 1984.

The Heisei Godzilla movies had some of the most badass poster art ever. Seriously, look 'em up.

Many look upon Godzilla 1984 as a plodding and largely unimpressive entry in the series, however my appreciation for it has grown over the years.

That’s not to say I always looked upon it in a positive light.

In my youth I can recall feeling Godzilla 1985 (that’s the version we got in the U.S.) was a little bit boring, however that was also back when I was young enough to have felt it was also kind of scary.

What can I say, I grew up with Godzilla as my hero, so my tiny 6 year old brain had some trouble wrapping itself around the concept of Godzilla being a nasty bad guy that maliciously stepped on security guards.

Looking at Godzilla 1984 as and adult though, it’s much easier for me to appreciate the unrivaled scale of the miniatures, the atypically topical/political nature of the story, and the oddly designed, but mechanically impressive Godzilla suit.

As you might have guessed, on top of all of this, Godzilla 1984 has an absolutely beautiful soundtrack.

In stark contrast to virtually every other Godzilla soundtrack in history, Godzilla 1984 has a hauntingly brooding and melancholy sound to it that is downright chilling at times.

Just give a listen to the opening theme/Godzilla’s theme:

As the first film in the Heisei series of Godzilla films, as well as the first Godzilla film produced following a near 10 year hiatus, Godzilla 1984 was a big-budget (by Japanese standards) film meant to formally usher the character into the modern era of sci-fi.

Like many other tokusatsu compositions, Koroku’s use of brasses is bold and almost outlandish by Western standards, however at the same time his music has an elegance to it that goes a long way towards legitimizing the inherent melodrama of it’s sound.

While rarely pulse-pounding, the music in Godzilla 1984 covers a great deal of the emotional spectrum, with many of the more peaceful tracks embodying an almost Gershwin-like romantic quality:

The military themes embodying a boldly triumphant quality of strength:

And Godzilla’s cues coming across as malevolent and downright demonic at times:

Curiously enough, though one of the highlights of the soundtrack is one track in particular that is actually quite successful in it’s capacity to tug at your heartstrings:

One of my favorite aspects of the soundtrack, and one that I can’t quite explain, is it’s “clarity.”

I don’t know if it was a result of a special recording process, but for whatever reason, Godzilla 1984’s orchestra comes across as bigger, louder, and “clearer” than what I’m used to hearing in films.

I have no idea how this incredible effect was achieved, but one thing’s for sure, I wholeheartedly approve.

That being said, I figure I should finish today’s post with a nod to my favorite tracks from Godzilla 1984.

Truth be told, the “Main Title” and “Self-Defense Force” tracks embedded above are actually some of my favorite tracks, however my all time favorite has to be the theme of Super X:

Like I’d imagine was the case with most kids, Super X’s scenes were easily my favorite part of the whole movie, and as such; I feel it’s only fitting that it was bestowed with one of the better compositions as it’s theme music.

Godzilla 1984 was the first Godzilla movie in 30 years to feature no other monsters besides the Big G, and as a result, I’m guessing the Super X was inserted into the film, not just because it was fucking awesome, but because Toho likely felt the movie needed something for Godzilla to fight that was plausible, yet wouldn’t crumble in a single blow.

Unfortunately, the Super X, as resilient as it was withstanding a whopping 2 doses of blue nuclear death breath, displayed a severe weakness in the form of being vulnerable to having skyscrapers dropped on it’s hull:

Check back tomorrow for Part 2!

Filed under: Great Composers You Ought To Know, Movies, Tokusatsu, , , , , , , , , , , , , , ,

Godzilla: Kingdom of Monsters Review

I never thought I’d say this about a Godzilla comic, but goddamn this comic was preachy.

Godzilla, and indeed many giant monsters over the years, have often carried with them an air of social/political commentary, be it cautioning the world against the use of nuclear arms, or the dangers of bureaucratic obfuscation I.E. The Host.

While these messages aren’t always at the forefront of things, the symbolism that crops up from committing a giant radioactive dinosaur from the South Pacific to film or print is undeniable.

While Godzilla is one of the more malleable pop-culture characters in all of history, serving as a symbol of everything from nuclear deterrence to a hero to all children; I never thought I’d see him used the way he was in IDW’s Godzilla: Kingdom of Monsters.

I’ve been watching Godzilla films since the cradle, and naturally I grew up reading Dark Horse’s Godzilla comics during the early 90’s.

While no other Toho monsters or characters were featured in the Dark Horse comics, with the exception of a few less than stellar issues here and there, I found that these comics paid homage to the spirit of Godzilla about as well as anyone could ever hope.

Pictured: Godzilla preparing to surface amid the Spanish Armada. God I loved these comics...

Perhaps more so than anything else, I found myself blown away by the writers and artists of Godzilla: Kingdom of Monsters’ complete lack of respect and understanding for the character.

Over the course of 4 issues, I found myself utterly flabbergasted at the writer’s inability to satisfy even the least of my expectations for a Godzilla comic book.

Despite the book’s claim to being the first American comic to license the rights to use monsters from Toho’s stable other than Godzilla, a claim I don’t dispute; the fact of the matter is, within this first collected edition the writer’s did little to flex their muscles in this regard.

That is to say, despite featuring 4 monsters within as many issues, with the exception of a few pages at the very end, there was no interaction between any of them.

You see this cover? IT'S FULL OF LIES.

I’m sorry, but as much fun as it can be to watch Godzilla step on buildings, or watch Anguirus bounce around in the desert; at the end of the day we all pay to see the monsters fight and/or team-up.

The fact of the matter is, right from the start Godzilla: Kingdom of Monsters paints itself as a tongue-in-cheek comedy.

I don’t know if it’s a cultural difference in the form of the Western mind being unable to treat a larger than life character like Godzilla with any sort of seriousness, but personally I found this interpretation and use of the character to be horrible misguided.

The way Godzilla and the other monsters are used in this story, as mobile natural disasters and calamities that are talked about (endlessly) and cut away to rather than given any sort of spotlight; it’s as if you could have made the exact same comic without paying out the nose for the licensing fees.

Or without featuring any monsters whatsoever for that matter.

Sadly, the entire book seems to be more interested in playing itself off as a pop-culture satire rather than an homage or addition to the legacy of Godzilla.

Allusions are made to the Godzilla mythos, in the form of a pair of psychic French twins that are clearly supposed to be an “evil” version of the Shobi-jin, who are featured in exactly one panel, as well as the use of Anguirus’ “soccer ball” maneuver from Final Wars as an odd form of locomotion; but at the end of the day pop-culture asides make up the majority of the page count.

While the names are changed, Barack Obama, Lady Gaga, various news anchors, and the cast of The Jersey Shore are all satirized, and quite exhaustively at that.

Pictured: The Jersey Shore in comic form... I've never watched the show, but sadly, now I can say I've read a comic featuring them.

Why anyone would think a comic based on a pop-culture property would feel it wise to make said comic a send-up of other pop-culture properties is entirely beyond me.

Sadly, these caricatures serve as perhaps the closest thing the entire book has to actual characters, as outside of numerous joke characters, I couldn’t name a single character with any sort of depth or longevity; including the monsters.

If that weren’t bad enough, the story, or what little there is outside of talking heads mulling on and on about the monsters instead of us actually seeing them in action, is horrible disjointed and tonally unbalanced.

While most of the story is devoted to watching Obama be profane AKA “funny,” or watching short-lived joke characters/stereotypes get picked off by the monsters, there are in fact a few serious moments here and there that fail to illicit any sort of emotional response due to the goofy events that sandwich them.

For instance, there’s one scene where a Japanese fisherman becomes a suicide bomber in an attempt to kill Godzilla that could’ve meant something to me, had his character been featured in more than 5 panels, and had the story not been mired in referential pop-culture humor.

... And this added to the story, how?

Perhaps the weirdest instance of unwarranted seriousness though, is the addition of perhaps the only character in the entire 4 issues, a decorated U.S. soldier.

This character is supposed to be solemn and worldly, but really, I’d imagine he sounds like me or any other whiny, 20-something year old boy that tries to speak out about the “serious issues” in life.

Trust me, there’s a reason I don’t write about politics/world events on this blog…

That is to say, his character is used, for whatever reason, to condemn and damn the vapid consumerist youth culture propagated by spokespeople like the Jersey Shore folks.

While I see the validity of his and what I’d assume is the writer’s viewpoint, the fact of the matter is, I have no fucking clue what place this sort of preachy-ass bullshit has in a Godzilla comic.

Wrong fuckin’ time, absolutely wrong fuckin’ place my friend.

While I’m sure the team behind Godzilla: Kingdom of Monsters was indeed hoping to build some sort of legitimate story with the license, in my eyes they absolutely failed in that task within what should’ve been a more than reasonable 4 issues.

Whatever success they go on to have with subsequent stories won’t change the fact that they seriously dropped the ball with their first book.

Despite all the flaws in the plot and characterization, I feel I should make mention of the less than stellar art.

While the covers are absolutely fantastic, (included in fold-out form in the collected edition) the interior art by Phil Hester is of a monochromatic and almost mosaic-like style that isn’t my favorite.

I suppose it doesn't help when rendering of Anguirus squishing hillbillies counts as the "best" scene in the issue.

The inking lacks character, and while many of the monsters are rendered well, much better than the humans anyway; there’s very little life to be found in their posturing and framing… Especially when the script doesn’t allow them to do anything outside of molest buildings.

Excuse me, “destroy” buildings.

In all, the intensely black shadows and monochromatic style of the art seems better suited for a noir story than a tongue-in-cheek monster story.

It’s sad really, as if you’ll recall, I was actually quite excited for Godzilla: Kingdom of Monsters.

Oh well, at least now I know that if I ever want to read a Godzilla comic, my best bet is to save my money and dig up my old Dark Horse issues.

Filed under: Comics, Movies, Tokusatsu, Uncategorized, , , , , , , , , , , , , , , , ,

Garo Is Back!!!

It’s been more than 5 years now, but Garo is finally back on Japanese television!

For those who are unaware, (and I know there are lots of you) Garo was a tokusatsu series that came out back in 2005.

At the time, I had just entered college, discovered bit torrent, and was just beginning to rediscover my love for the genre via shows like Ultraman Nexus and Kamen Rider Kabuto.

I’d always loved tokusatsu, growing up with Godzilla movies and Power Rangers on TV, but it wasn’t until I got into college that I really began to understand how deep my love for the genre ran.

In many ways, you could call 2005 my own personal perfect storm of dorky self-discovery.

That being said, I think a lot of what got me to start following tokusatsu shows again, was the superb level of quality that many of the shows around the mid-2000’s represented.

In my eyes, other than the older shows like Ultraseven, Ultraman has never been as good as it was with Nexus.

Similarly, Kamen Rider V3 and Black will always be my favorite iterations of the character, however Kabuto and Den-Ou easily represent the best it’s been in the past decade or so.

You really expect me to watch a show about a motorcycle riding rocket shuttle-man? Try again Toei.

That being said, as much as I loved these shows at the time, in my eyes it was a brand new series, Garo; that represented the cream of the crop.

Boasting superior production values, a more serious tone, a strong cast, and a surprisingly deep universe; Garo was the show that kept me coming back to tokusatsu despite several consecutive years of less than stellar programming.

I guess you could say I kept wading through shit like Ultraseven X and Kamen Rider Kiba in the hopes that they could somehow live up to the benchmark set by Garo.

*Sigh* Few shows excelled in the realm of suck-age and melodrama than did Ultraseven X…

I think a large part of what made Garo so special, was the fact that it was the product of director/writer/artist Keita Amemiya’s truly wondrous imagination.

Over the years I’ve seen nearly all of Amemiya’s movies, and while many of them are poorly scripted and acted, the man’s art design remains some of my favorite in all of film.

Case in point, Zeiram, one of the most iconic characters in Amemiya's portfolio.

I’ve always said, if there was one director I’d like to see be given a chance to work with a Hollywood budget, it’d have to be Keita Amemiya.

That being said, Garo represented a rare occasion wherein the script, costuming, and effects all came together exceptionally well.

The characters were memorable and arched very nicely, and unlike many tokusatsu shows that run out of steam later in the series, the 25 episode length proved to be just about perfect, even if the last episode turned out to be 30 minutes of pure action.

Not that I have a problem with that sort of thing.

In the intervening years since Garo wrapped, a pair of movies have been released, but no series was announced until a few months ago.

The first of these movies, the 2007 Beast of the White Night, stands as perhaps the crowning achievement of the franchise.

It’s action-packed, accessible, concise, exceptionally imaginative in terms of effects and stunt work.

The second movie, the 2010 3D film Red Requiem, is currently on my hard drive, though I have yet to watch it.

I’ve heard it’s kind of a misstep when compared to the level of quality yielded by everything that’s come before it,

When everything else in the franchise is nothing short of “excellent” though, I’d be curious to see what a “misstep” looks like.

That being said, as of a few weeks ago, Garo has returned to Japanese television in the form of Garo Makai Senki AKA Garo Supernatural Chronicles.

I’ve only watched the first episode so far, but it appears the series is on track for greatness once again.

The original Garo hit it’s stride for me around episode 7, and then only continued to get better from there, especially in episode 9 when they finally gave the character a bad-ass theme song… And a horse:

So far Makai Senki is a little on the slow side, definitely making more use of the horror elements in it’s storytelling than the action, but time will tell if it ascends in quality from here or not.

Regardless, I’m just glad Garo’s back, as now I finally have something to fill the tokusatsu gap in my life.

I gave up on Kamen Rider after Den-Ou on account of every show sucking balls after that.

I gave up on Ultraman ’cause frankly, they don’t make Ultraman shows anymore, just silly, over-budgeted movies.

I never gave up on Garo though, so here’s hoping they didn’t give up on me.

Filed under: Movies, Tokusatsu, , , , , , , , , , , , , , , , ,

I Want To See Real Steel, And I Don’t Care Who Knows It


A funny thing happened the past few times I went the theater with my friends.

Trailers for the robot boxing movie, Real Steel ran, and then I’d hear my buddies snicker and giggle at the preposterous nature of it.

The funny thing was, I didn’t agree with them.

Maybe it’s just because I grew up with Transformers and other such robot themed adventure stories, or the fact that I’m a lifelong boxing fan; but I looked at the trailers for Real Steel and saw a film that could be fun.

Well, fun for me anyway.

To me, I look at this as Rocky meets Robot Jox, which in itself was basically Rocky IV with robots.

God I loved that movie…

I’ve always said Robot Jox was a solid premise for a movie, and one that could actually use some attention from the Hollywood remake machine.

I look at Real Steel as not only my best chance to see that silly dream of mine actually come to fruition, but as a chance for me to see a fun boxing movie with killer CGI motion capture effects.

As my buddy told me, in a world where boxing is becoming increasingly irrelevant in the mainstream, you’ve gotta’ take what you can get, whether it be the mediocrity of Friday Night Fights or exploitative and hokey Hollywood dramas.

That being said, based purely on the trailers, I have a feeling Real Steel will likely have a bit more heart and substance to it than most people would expect from a robot fighting movie.

Alongside what I see as being an underdog tournament movie, it seems like the relationship between Hugh Jackman, his kid, and their robot will likely be the core of the film.

If any one of those plotlines ends up being at all worthwhile, I honestly can’t see the action being a letdown, which in my book adds up to a good time at the movies.

Then again, I’m heavily biased on account of my tendency to excuse crappy acting and plotting in exchange for good/great action.

That being said, I mentioned that I’m a huge fan of motion capture technology, right?

Well, I am.

As a fan of martial arts and sci-fi “suit acting,” my appreciation for the power of body language and mime is largely responsible for my love of film.

You see this shit? This shit's awesome. Don't let nobody tell you otherwise.

I look at motion capture as a natural evolution of “suit acting.”

It gives actors/stunt people the power to enter the intricate skin of a CGI character or thing and breath a sort of tangible life into them that mere computer wizardry and animation skills simply can’t.

That being said, while seeing movies like Avatar make use of a form of the technology to tell a story, my action/kung fu movie lover’s heart has always been more interested in seeing motion capture being used for a different, more entertaining purpose.

I’ve been waiting, and waiting for an extended exhibition of what motion capture can do when paired up with martial arts, and goddamnit, I see Real Steel as my best chance to see just that.

I’m excited for Real Steel, and I have been for a long time now.

That being said, even though I vowed I would never do it in my lifetime, this might have to be that one movie I have to go see alone…

Filed under: Boxing, Kung Fu, Movies, Tokusatsu, Uncategorized, , , , , , , , , , , , ,

Gamera 3 FINALLY Coming To U.S. Blu-Ray


Well, color me surprised, I didn’t actually think this would happen.

Awhile back Mill Creek saw fit to release a confusing Blu-Ray 2 pack of 2 out of the 3 Heisei Gamera films.

My best guess as to why they would consciously omit the third (and best) film in the series, is that they were unable to obtain the licensing rights to it.

Me being me, I took it upon myself to support the daikaiju cause and shell out about $12 bucks to pick up a copy.

Holy shit.

That means I’ve bought the Gamera series 3 times across 3 mediums.

I first picked up the series on bootleg VHS when they were originally released, then again (from the same bootleggers) on subtitled DVD, and now I’ll have bought them on domestic Blu-Ray.

Let it be known, my passion for these movies is not to be questioned.

It’s funny though, when I picked up the Blu-Ray 2 pack, I did so grudgingly; as for whatever reason I take issue with the idea of collecting a 3 movie series across 2 boxes.

Seriously man, that’s fuckin’ weird.

You just don’t fuckin’ do that, it makes the shelf look all wonky…

Anyway, as I said before, when I first heard that the Gamera series was being released in the states on Blu-Ray in this manner, my gut reaction was to remain skeptical as to whether the 3rd film would ever get printed.

Well, as you can probably tell from the image above, a cover has been released, and while it kind of sucks, it at least confirms that the movie will in fact be coming out next month.

Why does the cover suck?

Well, because the image they chose to slap on the cover comes not from the film it represents, but from the first movie in the series.

This wouldn’t be all that big of a deal, had Gamera’s design not undergone some rather dramatic cosmetic changes over the 4 year span of the series.

Don't tell anyone, but I think Gamera was rockin' the 'roids by the 3rd movie.

The worst part is, as seems to be the case with lots of DVD releases, the European cover art is far better.

Don’t believe me?

Take a look:

A relevant and well-coordinated cover. Why the fuck can't we get more shit like this in the states!?

Oh well, a poor cover does not a bad film make.

Be a sport, make sure to pick this one up when it comes out next month.

You won’t be disappointed…

Filed under: Movies, Uncategorized, , , , , , , , , , ,

More Footage From My Adventure In The Woods

The clip above was taken on July 2nd when I was out in the woods with my buddies.

As I mentioned before, we had one helluva’ bonfire going out there, so naturally one of us took it upon themselves to snag a flaming stick from the fire and start swinging it around like Conan the Barbarian.

What can I say, boys will be boys…

As it so happens, the guy swinging the stick around in the video has a fair amount of training in kenjutsu; which is likely the reason for him making such a fundamentally simple activity look so damn awesome.

Anyway, I was starved for words today, so I figured I would share this clip with you.

Hope you like the song!

Filed under: Comics, Tokusatsu, Uncategorized, , , , , , , , , , , , , ,

What Happened To Theme Songs?

Remember, back in the day, when every movie/TV series/cartoon had a cheesy self-titled theme song to go with it?

I miss those days.

I miss the days when (almost) every James Bond movie would have a goofy song of the same name as it’s theme.

I miss the days when the opening lyrics of my Saturday morning cartoons would remind me every .125 seconds of what the hell I was watching.

I miss the days when Kamen Rider would ride into battle to a triumphant theme song bearing his name.

Something happened to the traditional self-titled theme song in the past decade or so, and by golly; I’m upset.

Don’t get me wrong, theme songs still exist, especially for cartoons, it just makes me sad that culture has seemingly trended towards out-moding them in the mainstream.

Some time in the mid-80’s, a few years before I was born, it seemed like everything had a dumb self-titled theme song to go with it.

In example, I give you the (awesome) theme song for Cat’s Eye:

Cat’s Eye was an exceptionally shitty Stephen King movie by the way.

Not as bad as The Langoliers or anything, but nowhere near “good.”

Moving on, for the requisite sports drama; we have Sammy Hagar’s not quite named after the movie, but close enough theme song for Stallone’s appropriately titled, Over The Top:

While many of the songs of this era were kind of shitty, I always found it kind of cool that they were obviously written specifically for the production they were used in.

It shows that someone cared enough about the production to make a song dedicated to it.

As silly as that sounds, I think that’s kind of neat.

These days it seems like, anime, tokusatsu, movies, and TV shows no longer have “traditional” theme songs, rather they simply have some sort of pop song in it’s place.

Kamen Rider used to have self-titled themes for all of it’s iterations up until the 2000’s, when the themes seemed to stop making mention of the title character.

To be fair though, Kamen Rider theme songs seem to have been produced specifically for the shows they’re used in, as evidenced by the lyrics typically being firmly rooted in the core themes of the show, as well as occasionally being sung by some of the cast members:

What really grinds my gears though, is when pop song themes don’t really have anything to do with the production they’re used in besides serving as a musical motif in the soundtrack.

My best guess is, across all aspects of the film medium; this is done for economic purposes, but I ask you:

Does fuckin’ Linkin Park really hold a candle to the old Transformers theme?

Didn’t think so.

And by the way, no, I’m not going to embed the Linkin Park song for you ’cause… Well, just ’cause.

If there was any one thing I could wish for in Transformers 3, it’d have to be the inclusion of the Gen 1 theme song in some form.

Well, that and I suppose it would be nice if the movie didn’t suck.

Anyway, this has been a retarded rant, hopefully you all aren’t confused and/or angered by it.

Filed under: Movies, Tokusatsu, Uncategorized, , , , , , , , , , , , , , , , , , , , , , , , , , , , , , ,

The Top 10 Videogame Songs, #1


A funny thing happened when I was putting together this list of my Top 10 Videogame Songs.

I changed my mind.

You see, I made the banner for this list around the time I came up with the idea for it, long before I even assembled it’s contents.

I selected the opera sequence from Final Fantasy VI for the background of the banner because I knew the song contained in that sequence was going to have a place on the list.

I had no idea what that place was going to be, just that it was going to be in there somewhere.

Color me surprised when that place just happened to be the #1 spot.

I mean, I figured the opera scene would be in my Top 5, or even the Top 3; but truth be told I honestly didn’t know it was going to be #1 until, well, yesterday.

On that note, I apologize for the banner image, as I know it likely ruined some of the surprise by consisting of an image from the #1 game on the list.

It’s not all my fault though, as a few days after I started posting on this topic, I found I kept rearranging the Top 10 as I was went along.

One thing lead to another, and by yesterday, I found I couldn’t without good reason, make this list without putting the opera scene in the top slot.

With that, I give you the #1 of our list of the Top 10 Videogame Songs:

#1. Final Fantasy VI – Aria de Mezzo Carrattere

Before you ask, no; I didn’t pick this one because it has a fancy Italian name.

I’m not a Square/JRPG whore either, so don’t try to call me on that bullshit.

The last Final Fantasy game I played, was VIII, way back in 1999.

Before that though, Final Fantasy VI was, and likely always will be; my favorite in the series.

Hell, if it weren’t for Chrono Trigger, Final Fantasy VI would probably be my favorite console RPG of all time.

Pictured: One of many moments that make Chrono Trigger the SHIT.

Something about the characters, the design aesthetic, and unusual severity of the storyline in VI; just made it special to me.

My love for the game aside, “Aria de Mezzo Carratrere” is a brilliant song, and a gorgeous example of a story-within-a-story.

While the Super NES’ technical limitations made the lyrics of the opera laughably incomprehensible akin to the voice of the teacher from the old Peanuts cartoons, the first time I heard it in-game, it was hard not to be touched.

Sorry, couldn’t help myself…

Simply put, console games didn’t do what the opera scene did at that point in time.

In spite of the technical limitations inherent to the 16-bit era, one could very clearly see and feel the story and emotions that the creators of the game were trying to get across.

It’s like watching a Godzilla movie.

Everybody knows it’s just a guy in a rubber suit, but if you use your imagination, and play along, the artistry and craftsmanship of the miniatures and crappy effects add up to something far grander.

Pictured: ART.

Despite how far games have come, watching little 26 pixel tall sprites bounce around and pantomime their drama for us is something that, when done well; will always “do it” for me.

Anyway, for better or for worse, the opera from Final Fantasy VI is the best of my Top 10 Videogame Songs.

The strength of the lyrics and music, combined with it’s stunning contribution to the fantastic game it played a part in, not only secured it’s place on this list, but managed to (eventually) win me over and propel it all the way to the top spot.

Hopefully you all had fun reading this list.

I certainly had fun writing it, though I only hope that my pick for the #1 spot wasn’t as controversial/surprising to the rest of you as it was for me!

THANKS FOR READING!!!

Filed under: Games, Movies, Tokusatsu, Top 10 Videogame Songs, Uncategorized, , , , , , , , , , , , , , , , , , , , , , , ,

The Top 10 Videogame Songs, #6

To be great, a song needn’t be a work of compositional genius.

Perhaps more so than any other medium, the best songs often consist of simple but memorable tunes that succeed in triggering an emotional response in their listeners.

In my book, empty or soulless pop music doesn’t have be garbage, so long as it’s “fun.”

Hell, it worked for The Monkees...

That doesn’t necessarily mean I’ll pay money to listen to it though, as that’s what FM radio’s for.

Our #6 entry on our list of the Top 10 Videogame Songs is hardly a “great” song, but in terms of pure unadulterated “fun,” it’s a classic in my book:

#6. Mystical Ninja 64 – Ore Wa Impact!

I mentioned in my article for the #9 entry on this list, “God Hand,” that I have a weakness for tokusatsu hero music and songs, and by golly, I fuckin’ meant it.

“Ore wa Impact” AKA “I am Impact” is sung, with great verve and zeal I might add; by Ichirou Mizuki, a veteran anime and tokusatsu vocal performer.

Uh... I'd hide my kids if I were you.

The music is proud, boisterous, and ludicrously funky, such that I’d be 12 steps beyond happy if it were to play every time I walked into a room.

If that weren’t enough to put this song in my “good” pile, the nonsensical lyrics celebrate the retarded-ly fun nature of the song in a manner only the Japanese could manage.

Strangely enough, the English subtitles serve as a poor translation for the majesty of “Ore wa Impact,” largely due to their attempts to inject the song with an unusual and largely unwarranted sense of dignity.

The Japanese lyrics have the singer (presumably the giant robot Impact himself) declaring himself gorgeous, sexy, and even funky; while the English subtitles lamely translate these bold declarations in this manner:

Best? BEST!? In no what fucking world does SEXY, GORGEOUS, and FUNKY translate to "Best"!?

That’s just fuckin’ sad.

Anyway, despite this somewhat disappointing subtitle issue, Mystical Ninja 64, along with virtually every other Ganbare Goemon game; was epic-ly fuckin’ awesome.

I grew up playing Legend of the Mystical Ninja on the Super NES with my brother, and as such; I went on to spend many hours and days playing it’s N64 successor.

Of all the neat features included in Mystical Ninja 64, Impact was something special.

While he had been featured in prior games in the series on the Super Famicom, the N64 game marked the first occasion in which he was given an actual theme song.

While “Ore wa Impact” was and is a really fun song, in truth I found some of the original instrumental themes for the character to be somewhat superior, particularly the version used in Ganbare Goemon 2:

What I wouldn’t give to hear a remixed version of that tune with Ichirou Mizuki’s vocals backing it up.

History lesson aside, this has been our 6th best song on our Top 10 Videogame Songs list.

Check back tomorrow as we crack the Top 5!

Filed under: Games, Top 10 Videogame Songs, Uncategorized, , , , , , , , , , , , , , , , , , , , ,

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