Well fuck my nuggets, I guess we’re doing another Top 10 list!
This time around we’re going to be taking a look at the Top 10 Best Videogame Songs.
That’s right, we went from celebrating the MANLIEST MAN moments in all of film history, to exploring the depths of pussy-dom in search of the best songs in videogames.
Anyway, part of the fun that comes with crafting a list like this, is the fact that songs are not only somewhat rare in videogames; but also the product of fairly recent technological developments.
That is to say, crafting this list was made much easier by the fact that there really weren’t all that many songs to choose from, and virtually all of them were made within my lifetime.
On that note, I feel I should mention that I’m not much of an RPG gamer, so if you don’t see your favorite pussy-ass JRPG mentioned here; I have this to say to you:
Fuck you, it’s my list.
That being said, let’s get on with naming #10 on our list!:
#10. Devil May Cry 4 – The Time Has Come/Shall Never Surrender
This one just barely made it on the list.
I’m a pretty big fan of (the second half of) the Devil May Cry series and it’s fast-paced gameplay, though to be totally honest; neither it’s aesthetic nor music have ever really been my cup of tea.
Gothic architecture and obscene amounts of leather wear aren’t really my thing, and while retarded power metal is something I actually enjoy from time to time; the style of death metal that populates most the Devil May Cry games is one I usually find kind of annoying.
Which brings me to why this track made the list.
The first half of this track, the “The Time Has Come” portion of it; is played during nearly every standard battle sequence of the game.
Using a single track for battle music is standard practice in Devil May Cry games, however the one used in Devil May Cry 4 was the only one that I genuinely began to like at some point.
Admittedly, the battle theme in Devil May Cry 3 also grew on me, however not to the extent that I actually grew to happily anticipate it’s appearances in-game.
Give the theme from 3 a listen, see what you think:
Possessing much “cleaner” lyrics, and an overall less overblown and grating sound, the battle theme in Devil May Cry 4 is indeed quite good by my standards; however it’s second half, “Shall Never Surrender” is also worth mentioning as well.
Serving as the core theme of the game, “Shall Never Surrender” is a melodic song with cryptic lyrics that are typical of Japanese productions, however the simplicity of the tune does much to strengthen it’s appeal.
The song is definitely not for everyone, but I found that the strength of the music bolstered by the pure sound of the lyrics when separated from their bullshit meaning, actually made it legitimately powerful in context.
On that note, being as my taste in music tends to favor the energetic, I make no bones about the fact that I much prefer the first half of the song to second.
Anyway, this one made the list largely on the grounds that it made a fan out of me despite my first impression being less than favorable.
Check back tomorrow for #9!
Yesterday we started off things off with a track from Devil May Cry as our #10.
That alone should give you some indication that this is very much a list of my personal favorites, and probably isn’t going to make everybody happy… Particularly RPG fans.
That being said, today’s entry on the Azn Badger’s list of the Top 10 Videgame Songs is:
#9. God Hand – God Hand
To those who may be unware, God Hand is a tremendously awesome game.
Don’t believe me? Check out the article I wrote on it awhile back.
The last game produced by the now defunct Clover Studio, (the same guys that made Okami and Viewtiful Joe) God Hand was a late addition to the PS2 game library, and one that didn’t nearly as much press as it likely should have.
I bought myself an import copy of God Hand when it was first released, and I absolutely played it to death.
While I don’t always buy into the over-the-top nonsensical zaniness of Japanese games, God Hand serves as an example of one that just “did it” for me.
The character designs, music, and frenetic gameplay of God Hand all came together for a very complete and brutally difficult gaming experience.
Speaking of “brutally difficult,” the ending theme of God Hand, also titled “God Hand,” served as a fitting reward for the innumerable hours I put into the game.
Now, there are at least 2 versions of the song, Japanese and English; but I don’t think I have to tell you that the Japanese original is the superior version.
Don’t get me wrong, the lyrics are equally nonsensical regardless of which language they’re sung in; but the Japanese ones flow much smoother, and the feigned enthusiasm is 20 times as infectious.
That’s the beauty of “God Hand.”
It’s a stupid-ass song, for a stupid-ass game, but I’ll be damned if it doesn’t make itself out to sound like the most awesomely over-the-top theme song in the history of awesomely over-the-top theme songs.
That being said, it needs to be said that a big reason why this one made the list, is not just because I love the game it came from; but also because I genuinely like the style of the music.
I grew up watching that stuff, and in fact, still do watch it from time to time; so it goes without saying that this style of music is very much my cup of tea.
Also, it’s worth mentioning that, as a non-fluent Japanese speaker, the lyrics of “God Hand” are kind of fun for me in that they’re simple enough for me to actually understand for the most part.
It’s a minor point, but one worth mentioning all the same.
#8 of our Top 10 Videogame Songs brings us to a genre of game that very likely should have a larger presence on this list, yet due to my personal taste in games; doesn’t.
Said genre is of course that of the ever popular rhythm/dance game.
As with many genres of games that don’t involve the words “fighting” or “scrolling,” rhythm games have never really appealed to me.
Dance Dance Revolution was kind of popular among my friends way back in middle school, and indeed I must confess to having hopped around on the dance pad a few times at a birthday party or 2; but for the most part dance games have never been my thing.
No surprise, given that real dancing is not exactly something I’d consider all that fun.
While I generally loathe dance rhythm games, I’ve had my fair share of fun with musical games that make use of a standard controller.
In case you’re wondering why I’d take the time to make mention of the “standard controller,” let me just say this:
Videogame peripherals like guitars, drums, or turntables have no business in my home.
The only game peripherals I’ve ever owned were light guns, and even then I kind of regret buying those.
On that note, I’d like to present to you a song from 1 of 2 musical rhythm games I’ve owned over the years, and the 8th best song on our Top 10 Videogame Songs list:
#8. Bust A Groove – Bust A Groove
I’m a believer that pop for pop-ness sake isn’t necessarily a bad thing.
Going by that logic, songs like “Bust A Groove,” while hardly original or anything beyond cheap knock-offs of Madonna’s old shit; can be a lot of fun if you’re in the mood for them.
That being said, I must have been in the mood for cheesy translated Jpop music back in 1998, ’cause I ate up the tracks from Bust A Groove like they were fuckin’ Willy Wonka Gobstoppers.
For those who might be unaware, Bust A Groove was of course the American version of the Japanese original, Bust A Move.
Like many Japanese imports of the 90’s, much of the content of Bust A Groove was altered, resulting in many of the songs being re-written and performed in English.
Unlike many other examples such as this however, many of the English songs of Bust A Groove ended up being just as good as, if not better than the Japanese originals.
Take for example Shorty’s song:
The Japanese version sounds like it’s sung by a bored 11 year old with no talent, and truth be told; I’m pretty sure that’s exactly the case.
I realize this was likely the intent of the producers, given the relative age of the character that’s supposed to be singing it, as well as the undeniable fact that Japan is a nation of pedos; but even so, I just can’t stand the sound of a singer that doesn’t seem like they’re enjoying themselves.
The English version, while still not all that great, at least has some degree of feigned enthusiasm to it; making it at least somewhat bearable.
Shitty examples aside, I feel confident in saying that “Bust A Groove” is indeed a better song than it’s original Japanese iteration.
The original Japanese version, “Blue Knife” is pretty good, however at the end of the day it just sounds like a wimpy Jpop song among a sea of similar, but far better produced songs.
The lyrics of the English version are stronger, and the overall sound of the song is made stronger and more unique by the fact that American pop songs of it’s style are less common than in Japan.
That being said, while nearly every song in Bust A Groove is remarkably entertaining, (unlike most the shit from Bust A Groove 2…) I’ve always felt that “Bust A Groove” was the cream of the crop.
As indicated by the Best MAN article lovingly tucked away on this blog, it should come as no surprise that I’m a big fan of the Mega-est of Mega Men; Mega Man.
With the exception of some of the more obscure games in the franchise, namely that of Wily and Light’s Rock Board: That’s Paradise and the EXE and Star Force series; I’ve played and enjoyed the vast majority of Mega Man’s games.
A funny thing about Mega Man, is the fact that many of the spin-offs to the linear series are actually some of the better games in the entire franchise.
In example, the Mega Man X series is probably my favorite in the entire Mega Man continuity.
In terms of both art design and gameplay mechanics, I’ve always felt that the X series was a logical and welcome progression to the Mega Man games of old; such that I’ve actually found it somewhat difficult to go back to the basic “run and jump” style of the older games.
On that note, today our list of the Top 10 Videogame Songs takes us to a Mega Man series that represents a rare instance in videogames, that of the spin-off of a spin-off.
Said series is of course the uber-difficult but oh so rewarding Mega Man Zero series:
#7. Mega Man Zero 2 – Clover
Mega Man Zero 2 is probably my favorite entry in the Zero series, largely on the grounds that it’s gameplay, story, and features seemed the most cohesive and streamlined out of all of the games.
Taking place far in the future beyond the one depicted in the X series, Zero casts the player as the titular character of the same name that was introduced in the prior series.
The core gameplay between these 2 series wasn’t all that different, however Zero went the extra step of granting the player a number of new weapons and abilities, as well as a complex and customizable upgrade system.
As mentioned previously, the Zero series also went out of it’s way to significantly up the difficulty level, occasionally to obscene levels; but largely for the better.
The real star of the show of the Zero series, at least in my book; was the artistic design:
In terms of outstanding art design, there are few game series that can measure up to the Zero series in terms of creativity and colorfulness, as well as outright beauty.
I bought the Mega Man Zero art collection pretty much as soon as it became available, and to date it’s probably the most flipped through art book on my shelf.
While the visuals of Mega Man Zero were indeed a key selling point for me, I was surprised to find that, upon first picking up the series; the music was also quite good despite being played through a Gameboy Advance speaker.
On that note, “Clover” is kind of unique on this list, as it represents a song that actually is only featured in-game in an instrumental form, yet is included on the Mega Man Zero 2 soundtrack as an actual song.
While some would argue that this should disqualify the song for inclusion on this list, I stand by my decision on the grounds that it’s a awesome fucking song, and probably shouldn’t have been in the game given that it was featured in a Gameboy Advance game and likely would have sounded like shit being played through it’s tinny-ass speakers.
That being said, as was the case with “God Hand,” part of the overall appeal of “Clover” spawns not just from it’s quality as a song; but from the fact that it took some serious time and effort to gain access to.
The instrumental version of “Clover,” titled “Awakening Will,” serves as the ending theme of Mega Man Zero 2, and for my money; I think it was worth the effort:
As I made my way through the Mega Man Zero series, I made it a point to sit down and listen to the official soundtracks of each game in sequence, and I’ll never forget the time when I first had “Clover” play through my headphones.
Sure, there’s better pop songs out there, but much like “God Hand,” part of the appeal of “Clover” to me is the fact that I actually remember most of the lyrics.
As someone who still slips up on lyrics from “Eye of the Tiger,” despite having heard it 6 BILLION TIMES, I think it goes without saying that learning songs is not one of my strong suits.
I haven’t heard “Clover” all that many times, and yet for some reason the lyrics come quite naturally to me… Despite being sung in Japanese.
If that’s not an indication of a well written/catchy song, I don’t know what is.
To be great, a song needn’t be a work of compositional genius.
Perhaps more so than any other medium, the best songs often consist of simple but memorable tunes that succeed in triggering an emotional response in their listeners.
In my book, empty or soulless pop music doesn’t have be garbage, so long as it’s “fun.”
That doesn’t necessarily mean I’ll pay money to listen to it though, as that’s what FM radio’s for.
Our #6 entry on our list of the Top 10 Videogame Songs is hardly a “great” song, but in terms of pure unadulterated “fun,” it’s a classic in my book:
#6. Mystical Ninja 64 – Ore Wa Impact!
I mentioned in my article for the #9 entry on this list, “God Hand,” that I have a weakness for tokusatsu hero music and songs, and by golly, I fuckin’ meant it.
“Ore wa Impact” AKA “I am Impact” is sung, with great verve and zeal I might add; by Ichirou Mizuki, a veteran anime and tokusatsu vocal performer.
The music is proud, boisterous, and ludicrously funky, such that I’d be 12 steps beyond happy if it were to play every time I walked into a room.
If that weren’t enough to put this song in my “good” pile, the nonsensical lyrics celebrate the retarded-ly fun nature of the song in a manner only the Japanese could manage.
Strangely enough, the English subtitles serve as a poor translation for the majesty of “Ore wa Impact,” largely due to their attempts to inject the song with an unusual and largely unwarranted sense of dignity.
The Japanese lyrics have the singer (presumably the giant robot Impact himself) declaring himself gorgeous, sexy, and even funky; while the English subtitles lamely translate these bold declarations in this manner:
That’s just fuckin’ sad.
Of all the neat features included in Mystical Ninja 64, Impact was something special.
While he had been featured in prior games in the series on the Super Famicom, the N64 game marked the first occasion in which he was given an actual theme song.
While “Ore wa Impact” was and is a really fun song, in truth I found some of the original instrumental themes for the character to be somewhat superior, particularly the version used in Ganbare Goemon 2:
What I wouldn’t give to hear a remixed version of that tune with Ichirou Mizuki’s vocals backing it up.
Remember how I said I’ve only owned 2 rhythm games in my life?
The host of the #8 song on our list of the Top 10 Videogame Songs, Bust A Groove; was 1 of them, but today we’ll be taking a look at the other.
#5. Parappa The Rapper – All Masters Rap
Parappa The Rapper was one of those games that came out in the States at just about the perfect time.
Interest in Japanese culture (read: anime) among young *cough!* WHITE *cough!* people was rapidly increasing, enough to the point in which a ridiculously stupid and consumately Japanese videogame like Parappa would seem awesome to the average American kid as opposed to, well, ridiculously stupid.
Culture trends and history lessons aside, Parappa The Rapper was a delightful niche game for the PS1 that, while disappointingly sort and lacking in content; was an incredibly sweet experience while it lasted.
Making use of a unique, “flat” graphical style; Parappa hit U.S. shores with a surprisingly decent amount of fanfare, mostly as a result of glowing pre-release reviews of the Japanese version, which interestingly enough; was also voiced and sung in English.
Consequently, it was the overwhelming good press for Parappa that ultimately led to me asking for it as a Christmas gift.
As mentioned previously, Parappa was a painfully short game, but even so, the colorfulness of it’s characters and the catchy nature of it’s songs made it a worthy addition to my PS1 collection.
It’s actually quite remarkable to think that even though it’s been over 10 years since I last played it, my friends and I can still remember the lyrics to most of the Parappa songs.
And remember, this is coming from someone who still has trouble remembering the lyrics to shit like “Highway to the Danger Zone.”
While it’s not quite the the most memorable song from Parappa, “All Masters Rap” will always remain stuck in my mind purely as a result of the context it is sung in.
In case you couldn’t tell from the video above, “All Masters Rap” is essentially a mass rap battle to decide who earns the right to drop a deuce in the last remaining toilet stall.
It’s an unbelievably clever and hilarious predicament that is made all the more surreal by the utterly priceless expressions of agony that are plastered across the various character’s faces.
Despite all the praise I’ve been heaping on “All Masters Rap,” it’s hard to deny that “Chop Chop Master Onion’s Rap” is probably just a tad bit more memorable to most:
I mean it’s the first song in the game and has lyrics of Barney-level sophistication, so obviously it’s going to be one of the more memorable parts of the game.
“Chop Chop Master Onion’s Rap” might be the most memorable track in the game, but even so; I think “All Masters Rap” is still the best song in Parappa The Rapper.
Wow, hard to believe we’ve actually gone 3 days on our list of the Top 10 Videogame Songs without mention of a Mega Man song.
#4. Mega Man X4 – Makenai Ai ga Kitto Aru
While Mega Man X3 pushed the Super NES to it’s limits by throwing in a host of features, both notable and forgettable; X4 was a far more straightforward production, albeit one with sensational animation and sound.
While my initial reaction to X4 was actually kind of lukewarm when it first came out, it’s since grown on me and easily ranks as one of my top 3 in the series.
I suppose that’s not quite as big a deal as it sounds, given that the first 4 games out of a total of 8 are just about the only ones worth playing.
Seriously man, if ever there was a game series that lost it’s way in it’s second half, Mega Man X would have to be it.
Mega Man rant aside, the song of the day, namely “Makenai Ai ga Kitto Aru” AKA “Unbeatable Love I Surely Have,” is one that I was sadly never fortunate to have experienced in-game.
Only featured in the Japanese version of the game, my initial exposure to “Makenai Ai ga Kitto Aru” came via the, then brand spankin’ new client download service, Morpheus.
I was in middle school, with access to a 56k modem, so you better believe I spent hours downloading Mega Man midi files and mp3s that I would later struggle to find programs to play them with.
In searching for “Rock Man” in Morpheus, I ran across a file with a series of squares for a name, which I would later find out was “Makenai Ai ga Kitto Aru.”
Given that it’s ranked #4 on this list, I’d say it goes without saying that I really like this song.
It’s been in my music library since 1997, and to date I haven’t gotten tired of it.
Sung by Yukie Nakama, the song has a rare combination of Jpop-y “uppity-ness” and sincerity that make it noteworthy in an typically soulless genre of music.
The instrumentation in particular is quite inspired, as some of the synthesized guitar work is exceptionally potent, lending a lot to the strength of Nakama’s beautiful vocals.
As great as the song is, it’s interesting to note that, after having finally heard it used in Mega Man X4, I honestly don’t think it fits all that well.
Take a look:
Great song, poor usage.
Well folks, we’ve finally reached the Top 3 of our Top 10 Videogame Songs, and appropriately enough; today marks the first occasion of a “serious” song adorning our list.
That’s not to say trashy Jpop isn’t without it’s value, it’s just not quite as substantive as some of the stuff that’s to come.
Pretty much every song on the list so far have been included in their respective games for the purpose of being “fun” or “colorful.”
Today though shit’s about to get REAL as we delve into the musical world of Metal Gear Solid:
#3. Metal Gear Solid – The Best Is Yet To Come
Assuming you skipped the lengthy (and mostly extraneous) briefing sequence at the beginning of the game, one’s first few musical minutes with Metal Gear Solid were bound to be some of the most memorable in gaming history.
I don’t know about you, but from the moment “The Best Is Yet To Come” first starts playing during the opening infiltration sequence of the game, I could tell Metal Gear Solid was going to be something truly special.
At that point in my life, you could probably count on 2 hands the number of games I had played that had any sort of digitized voice or CD quality audio, so needless to say; I was caught entirely off guard by Metal Gear’s use of a hauntingly beautiful traditional Irish song at that time.
To put things in perspective, I still had this in the back of my mind around the time I first played Metal Gear Solid:
Okay fine, that was actually kind of awesome, but you know what I mean…
Sung by Aoife Ní Fhearraigh, (good luck pronouncing that…) “The Best Is Yet To Come” stands out in my mind as one of the most memorable and thematic songs in gaming, if not the most beautiful.
Truth be told, it’s folksy nature prevents me from listening to it as often as some of the other songs on this list, but few can deny that it’s first minute, the one used repeatedly in the game to drive home the drama at key points; is utterly unforgettable.
In that sense, “The Best Is Yet To Come” won it’s high placement on this list largely due to it’s inestimable contribution to the gameplay experience of Metal Gear Solid.
Many of the songs on this list are opening and ending themes, songs that are awarded to the player for booting up or finishing the game.
“The Best Is Yet To Come” is very different from these songs in that it serves as the overarching theme song for the ENTIRETY of Metal Gear Solid, making it a key element in the overall experience.
Hell, I’d be lying if I said I wasn’t genuinely touched by it’s inclusion in the Shadow Moses segment of Metal Gear Solid 4, as “The Best Is Yet To Come’s” presence in that game really served to bring the themes of the series full circle.
Yesterday we took a good long look at one of the most sophisticated and beautiful songs in videogame history.
While one would expect that we would continue with this trend as we ascend the the prestigious Top 3 of the Top 10 Videogame Songs, I’m sorry to say that’s not the case.
Perhaps more now than ever, I feel I need to reiterate that:
This is my list, and you will respect EVERY DAMN THING I HAVE TO SAY.
#2. Soul Edge – The Edge of Soul
I realize now, more than ever; that I’m very much a product of my time.
The 90’s was the decade of the fighting game, and as such; games of that genre play host to some of my most beloved gaming memories.
Like many young boys of the day, I hopped on the Street Fighter 2 bus and rode that thing all the way to around 2005… when my fighting game reflexes mysteriously went down the crapper.
That’s a story for another day though.
Featuring some of the most impressive graphics and animations of day, as well as an in-depth “quest” mode for the home version, Soul Blade was a wildly addictive fighting game that was easy to pick up, but difficult to master.
In short, Soul Blade was kind of a big deal back in the day.
In an era when everyone wanted to play fighting games, but often lacked the technical competence to be competitive with their friends; Soul Blade was basically the go-to weekend rental of it’s time.
Soul Blade is one of maybe 2 games on this list I never owned, but in all seriousness; I probably put more hours into than most games I’ve owned.
From the gameplay, to the design, to the breathtaking soundtrack; Soul Blade was a top tier PS1 game, such that I honestly find myself tempted to pick it up again from time to time.
Which brings me to why “The Edge of Soul” ranks so high on my list.
I know it’s really fuckin’ stupid, but the opening cinematic of Soul Blade was, to the 10 year old me; one of the most mind-blowing and graphically spectacular sequences, ever.
Take a look for yourself:
FMV was still relatively new to me in 1997, (I had a shitty computer) but even so, the opening of Soul Blade was leaps and bounds beyond anything I’d seen in a game up to that point, possessing a degree of polish that even the FMV heavy Final Fantasy VII couldn’t begin to rival.
Everything element of the opening of Soul Blade, from the music cues, to the thoughtful selection of relevant clips that do much to flesh out the principle cast of the game; is top notch, such that I wouldn’t think it too far-fetched to name it as one of the best openings in gaming history.
Despite the inherent corniness of the song, “The Edge of Soul” had a fair amount to do with making both the opening of Soul Blade, and the game itself; as incredible and memorable as it was.
The lyrics and vocals are admittedly kind of weak, certainly nowhere near the grandeur of yesterday’s “The Best Is Yet To Come,” however the quality of the sampling and instrumentation of the music, combined with the pulse-pounding nature of the song; make for a terrific, if not consumately 90’s “pump up” song.
“The Best Is Yet To Come” may ooze substance and sophistication, and is indeed beautiful; but the simple fact of the matter is that it’s not a song I would ever really listen to outside of it’s usage in Metal Gear Solid.
“The Edge of Soul” is an undeniably fun song that I’ve kept in my library nearly as long as “Makenai Ai ga Kitto Aru,” and as such, I think I’d be lying to myself if I claimed “The Best Is Yet To Come” meant more to me.
Sorry kids, style beats substance this time.
A funny thing happened when I was putting together this list of my Top 10 Videogame Songs.
I changed my mind.
You see, I made the banner for this list around the time I came up with the idea for it, long before I even assembled it’s contents.
I selected the opera sequence from Final Fantasy VI for the background of the banner because I knew the song contained in that sequence was going to have a place on the list.
I had no idea what that place was going to be, just that it was going to be in there somewhere.
Color me surprised when that place just happened to be the #1 spot.
I mean, I figured the opera scene would be in my Top 5, or even the Top 3; but truth be told I honestly didn’t know it was going to be #1 until, well, yesterday.
On that note, I apologize for the banner image, as I know it likely ruined some of the surprise by consisting of an image from the #1 game on the list.
It’s not all my fault though, as a few days after I started posting on this topic, I found I kept rearranging the Top 10 as I was went along.
One thing lead to another, and by yesterday, I found I couldn’t without good reason, make this list without putting the opera scene in the top slot.
With that, I give you the #1 of our list of the Top 10 Videogame Songs:
#1. Final Fantasy VI – Aria de Mezzo Carrattere
Before you ask, no; I didn’t pick this one because it has a fancy Italian name.
I’m not a Square/JRPG whore either, so don’t try to call me on that bullshit.
The last Final Fantasy game I played, was VIII, way back in 1999.
Before that though, Final Fantasy VI was, and likely always will be; my favorite in the series.
Hell, if it weren’t for Chrono Trigger, Final Fantasy VI would probably be my favorite console RPG of all time.
Something about the characters, the design aesthetic, and unusual severity of the storyline in VI; just made it special to me.
My love for the game aside, “Aria de Mezzo Carratrere” is a brilliant song, and a gorgeous example of a story-within-a-story.
While the Super NES’ technical limitations made the lyrics of the opera laughably incomprehensible akin to the voice of the teacher from the old Peanuts cartoons, the first time I heard it in-game, it was hard not to be touched.
Sorry, couldn’t help myself…
Simply put, console games didn’t do what the opera scene did at that point in time.
In spite of the technical limitations inherent to the 16-bit era, one could very clearly see and feel the story and emotions that the creators of the game were trying to get across.
It’s like watching a Godzilla movie.
Everybody knows it’s just a guy in a rubber suit, but if you use your imagination, and play along, the artistry and craftsmanship of the miniatures and crappy effects add up to something far grander.
Despite how far games have come, watching little 26 pixel tall sprites bounce around and pantomime their drama for us is something that, when done well; will always “do it” for me.
Anyway, for better or for worse, the opera from Final Fantasy VI is the best of my Top 10 Videogame Songs.
The strength of the lyrics and music, combined with it’s stunning contribution to the fantastic game it played a part in, not only secured it’s place on this list, but managed to (eventually) win me over and propel it all the way to the top spot.
Hopefully you all had fun reading this list.
I certainly had fun writing it, though I only hope that my pick for the #1 spot wasn’t as controversial/surprising to the rest of you as it was for me!