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The Top 10 Hardest Boss Fights, Runner-Ups


Well folks, it finally happened.

Yesterday we finally finished working our way up through the ranks of The Top 10 Hardest Boss Fights, and named Mike Tyson as the rightful owner of the #1 spot.

As per the norm whenever I put together a top 10 list, today we’ll be taking a look at some of the runner-ups to the list.

Some of the omissions surprise even myself, so expect a few exceptionally tough cookies to pop up in the proceedings.

That being said, let’s get to take a look at the top 5 runner-ups, presented, for my convenience; in no particular order:

#5. SS01-Schwarzgeist – Einhander

Pictured: The Astraea FGA Mk.I does battle with the heavily armed orbital satellite, the SS01-Schwarzgeist.

In case you’re wondering “Schwarzgeist” is German for “Black Ghost.”

With a name like that, the developers of Einhander were pretty much obligated to make this guy totally badass.

To be fair, they also went ahead and made pretty much the entire game absolutely fucking badass.

I’ve mentioned Einhander elsewhere on this blog, but for those who might not know, the game is a supremely difficult Playstation 1 scrolling shooter developed by Square.

While the game is populated by a host of tough bosses, each sporting a number of variable attack patterns depending on the approach you take in fighting them; “The Black Ghost” is likely the most difficult overall.

He also happens to have one of the better tracks in the game as his battle theme.

Boasting an absurdly complex attack pattern that is nearly impossible to grasp without burning a continue or 2, “The Black Ghost” is a brutal challenge that is nevertheless, much easier to defeat through brute force than pure skill.

That is to say, coming into the fight with the right weapons *Cough!* Grenade Launcher! *Cough!* is key to victory.

The fact that “The Black Ghost” has a definable and not all that well hidden weakness, is likely the reason he didn’t make the Top 10.

Despite this, his despicable variety of attack patterns, combined with Einhander’s unforgiving gameplay system of only allowing you 1 life before each continue; make a strong case for his presence among the runner-ups.


 

#4. Isaac Frost – Fight Night Champion

Pictured: Andre Bishop goes toe-to-toe with heavyweight champion Isaac Frost AKA The White Guy.

Another game that I’ve mentioned elsewhere on this blog, Fight Night Champion’s inclusion of a nearly invincible final boss came of somewhat of a surprise to me.

Then again, these days it’s almost a tradition to include at least 1 overpowered athlete in sports games.

That’s right, I’m lookin’ at you Tecmo Bowl Bo Jackson and NBA Jam Scottie Pippen

Designed to be fought in a round-to-round, objective based system; the actual procedure involved in fighting Isaac Frost contributes almost as much to his difficulty as his actual fighting ability.

Possessed of unbalanced punching power, speed, and stamina, Frost holds all the cards from the opening bell, and yet his beastly-ness is further bolstered by the fact that the game forces you to fight him a certain way.

Essentially, throughout each round of the fight you are required to follow a pre-determined gameplan, be it using your legs and hanging back, or landing haymakers to the body.

It’s an entirely inorganic procedure that doesn’t exist outside of the “story mode” of the game, resulting in whatever skills you learned playing the game competitively getting tossed to the curb in terms of usefulness.

To date I have yet to beat Isaac Frost, largely due to his insane attribute bonuses, but the fact that the game forces me to fight him the way it wants me to really grinds my gears to an exceptional degree.

With that, I leave you with this video of Frost obliterating Super Middleweight, Anthony Mundine:


 

#3. General Akboob/Hitler – Total Carnage

Pictured: Captain Carnage and Major Mayhem do battle with the giant heads of General Akboob and Adolf Hitler.

In terms of pure quarter munching arcade shooter goodness, few games can measure up to Smash T.V. and Total Carnage.

Virtually identical in terms of gameplay, both are exceedingly difficult top-down shooters that absolutely revel in chewing up players and spitting them out.

While every second of these games is a challenge of the most epic variety, the bosses featured in them are quite likely the most difficult aspect of them.

On that note, I don’t think many people would argue with me in crowning General Akboob, the final boss of Total Carnage, as the toughest among them.

His pattern involves filling the screen with projectiles at all times.

Most of his attacks have an accurate homing capability.

And worst of all, he has no less than a half dozen forms, one of which is a giant Hitler head!

I have no idea what that has to do with anything, especially since the very Russian looking/sounding Akboob is supposed to be Middle Eastern, but whatever it was the 90’s.

Anyway, all of this results in a horribly drawn out battle of endurance.

… A battle of endurance in a game where your character dies in one hit.

You do the math.


 

#2. Emerald and Ruby Weapon – Final Fantasy VII

Pictured: 2 brave parties face down the infamous Emerald and Ruby Weapons.

I just realized this, but there weren’t any RPG bosses on our list of the Top 10 Hardest Boss Fights.

I’m guessing it has something to do with my own (heavily biased) opinions, but the simple fact of the matter is that I really haven’t played an RPG since Final Fantasy VIII way back in ’99.

I did however, play quite a few before that point, mostly of JRPG variety.

That being said, while I’ve heard that some of the Shin Megami Tensei bosses are absolutely balls out insane in terms of their capacity to rob you of hours of your life, I haven’t actually played any of those games, so I don’t really have an educated opinion in that matter.

The point is, from my experiences with pre-1999 RPGs, Emerald and Ruby Weapon were the only 2 bosses that I recall having an inordinate amount of trouble with.

From what I hear, the debate rages on which of the 2 is more difficult, though I got my ass served by both of them equally, hence their dual ownership of the their spot among the runner-ups.

I remember Emerald had, no joke, about a million hit points, and Ruby was able to eject your characters from the fight, making doing battle with either of the pair an absolute pain in the ass.

From what I’ve been told, much of the strategy involved in defeating either of the 2 involves an incredible amount of dedication and prep work, as well as a healthy dose of luck.

When Final Fantasy VII came out, I was barely a pre-teen, so I had neither the patience nor the intelligence to figure out which angle to attack them from.

This resulted in me getting literally whipped to death by Ruby, and sat on by Emerald more times than I’d care to admit.

That being said, here’s a clip of some Narutard beating them both into the ground.

Don’t ask me why he dubbed the Final Fantasy themed J-ballad over it….


 

#1. Geese Howard – Fatal Fury

Pictured: Terry Bogard blocks a Reppuken from his nemesis, Geese Howard.

Geese Howard was, and always shall remain, one of the toughest bosses in all of fighting games.

Oh yeah, and he’s quite possibly one of the pimp-est videogames of all time to boot.

That’s saying a lot considering how far fighting games have come since 1991.

Possessed of a limited, but utterly devastating repertoire of moves, Geese was tough to beat for all the reasons you’d expect an SNK boss to be.

He was better than you in every way, especially in his capacity to dole out chip damage on par with some of your clean hits.

Despite this, I’d hesitate to call Geese cheap, merely inordinately difficult and just a little bit frustrating.

Much like Sagat from the original Street Fighter, Geese was a fighting game boss who’s bread and butter consisted of brutal and relentless fireball traps.

Perhaps worst of all though, ‘ole Geese also had a counter-throw capable of cancelling most of your melee attacks.

I don’t think I have to tell you that he often employed this technique with pinpoint timing, often using it to ruin your offensive rallies at the most inopportune of moments.


 

Thus concludes The Azn Badger’s Top 10 Hardest Boss Fights!

Thanks for reading!

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The Top 10 Manliest Man Moments: Runner-Ups

As with virtually any list I’ve put together for this blog, there were more than a few entries I regret not having found a place for.

I suppose I could’ve changed the list from a “Top 10” to a “Top 15,” however I think we can all agree that Top 15 just doesn’t have the same ring to it; hence my reasoning for cutting things down to 10.

Anyway, finishing the Top 10 Manliest Man Moments last night really whooped my ass something fierce, so in the interest of sparing my brain cells; I’m gonna’ try to keep this short.

That being said, without further ado I give you the Top 5 Runner-Up Man Moments:

#5. Tremors – The Wrong Goddamn Rec Room…

Few would deny that Tremors was an awesome movie.

While the franchise that would follow in it’s wake would ultimately be hit and miss at best, the original Tremors succeeded largely on the shoulders of it’s colorful cast of characters; not the least of which being Burt Gummer and his wife.

While Burt’s survivalist shtick never really made him out to be as MANLY a MANLY-MAN as some of the other characters on this list, his vast arsenal of weapons; and the child-like glee he exhibits at the thought of getting a chance to use them, are qualities that made him perhaps the MANLIEST MAN in the Tremors series.

In short, watching Burt and the missus put several hundred rounds into an extraordinarily ballsy Graboid as it tears it’s way into their underground bunker was a thrill that brought me great joy in my youth.

#4. The Killer – Mickey Mouse and Dumbo Have… A “Moment.”

Um..... Manly(?)

The Killer is John Woo’s best film, bar none.

The gunplay, while not as over-the-top and explosive as Hard-Boiled; is staged with a beauty and grace that few films can rival, not to mention the story and writing are probably the best Woo has ever had to work with.

While the action component of The Killer is ultimately what made it come to mind while compiling this MANLY list, in truth; the moment in the film that puts it among the runner-ups involves no violence whatsoever.

There’s a moment at the end of the film, during the church shootout; when Chow Yun Fat and Danny Lee have a truly bizarre, and mildly homoerotic “moment” as they exit the church.

Basically, some over-the-top and totally out of place MAN music starts blaring as our heroes strut through the doors in slow motion.

If that wasn’t MANLY enough, we then cut to close-ups of the 2 MEN cracking goofy-ass smiles, at which point we are treated to back-to-back awkward freeze frames of the 2 men.

It’s a weird sequence, and is indeed very much out of place given the circumstances; but in some mysterious way it just seems utterly MANLY to me…

#3. Independence Day – Russell Puts A Plane Up The Alien’s Assholes

This one’s a no-brainer.

Randy Quaid saved the world from the aliens by giving his life.

I would’ve put this one on the Top 10 proper, but the Whitmore Speech just seemed so much bigger to me.

In the interest of restricting myself to a “one moment per movie” rule, I felt it was wise to put Russell in with the runner-ups.

#2. Bloodsport – Frank Dux Makes Chong Li Smell His Feet

The only reason this one didn’t make the list is because Rocky IV basically did the same thing, only better.

In short:

I like Stallone better Van-Damme.

Apollo died, whereas Ogre only got a concussion.

The actual fight in Rocky IV was both choreographed and shot better.

Rocky Balboa fought for AMERIKUH and ENDED COMMUNISM, while Frank Dux won “honor” and a toy sword.

In my book, the finale of Rocky IV is definitely the MANLIER moment, though I love both films with about the same passion

#1. Yojimbo – 5 Seconds of Mayhem

(Note: The clip above isn’t the actual moment in question, rather it’s simply a compilation of awesome Mifune moments.)
As mentioned elsewhere on this list, Toshiro Mifune is pretty much the most awesome human being.

The man was pretty much a modern day samurai, not to mention the living embodiment of the MANLY ideal of Japanese MAN-DOM.

That being said, of all the awesome moments he had in his illustrious film career; I can think of no MANLIER a sequence than when he cut down virtually every major villain in Yojimbo in the space of a few seconds.

Utterly devoid of flash, and about as no-nonsense as you can get, this sequence stands as a testament to the SAVAGERY of advanced iaido techniques, and the paragon of pimp that is Toshiro Mifune.

Anyway, that’s all for the Azn Badger’s list of the Manliest Man Moments in movies.

Check back tomorrow for something not related to MANLINESS!

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The Top 10 Runner-Ups of the Azn Badger’s Top 25 NES Tracks, Part II!

After an entire week’s worth of posts, today we’ve finally reached the conclusive, ultimate and last post in the Azn Badger’s Top 25 NES Tracks event!

Today we’ll be unveiling the Top 5 of the Top 10 Runner-Ups, so get ready kids, ’cause we’re:

*Ahem!* Pardon me, I found myself suddenly overcome by meatheaded-ness…

Anyway, let’s get down to the Top 5 Runner-Ups!:

#5. Double Dragon 2: The Revenge

“Theme of The Double Dragons”


As mentioned in the Top 25 NES Tracks list, as well as numerous other articles posted on this blog, Double Dragon is THE SHIT.

Pictured: Watered-Down Shit...

I’ve loved Double Dragon series ever since I first played the second one with my brother in my early childhood, and it’s a game series that I continue to treasure to this day.

Chief among my reasons for loving the Double Dragon series, is of course the fact that it possessed one of the most memorable and enduring theme musics in gaming history.

It’s a tune that’s been used in nearly every game in the series, with each iteration making slight changes to the table.

 

*Sigh* And then there's Double Dragon V...

While Double Dragon 2 is definitely my favorite game in the series, I feel I should go on record and say that my selection of it’s version of theme for this list added no bias to my decision.

Believe me when I say this, I went out of my way to listen to all of the NES versions of the Double Dragon Theme back to back just to come to this conclusion.

The original version was too uppity for my tastes, feeling more appropriate as the background music for the 2 player game mode than a theme music for a pair of characters.

The version used in Double Dragon III: The Sacred Stones was extremely well-composed, with the most intricate instrumentation of the 3 NES versions of the theme, but honestly I felt that this resulted in it having a somewhat cluttered and “loud” sound to it that was a little bit too overbearing.

Unlike the game, which as you can see, was kind of bare...

The version featured in Double Dragon 2: The Revenge, the slowest and most laid back version of the Double Dragon Theme on the NES, and yet it feels most right.

Unlike the original version that feels too fast, the Double Dragon 2 version of the theme has a more subtle instrumentation to it, but as a result it sounds the most like a theme music for Billy and Jimmy Lee as opposed to a single scene in the game.

 

Congratulations Billy and Jimmy Lee, you have awesome theme music!

Anyway, those are my thoughts, hopefully they make sense…

#4. Journey To Silius

“Stage 1”


Journey To Silius is yet another Sunsoft game.

More specifically, it’s a Sunsoft game I’ve never played.

In fact, the first time I ever heard of Journey To Silius was less than a year ago, when I stumbled across a video about produced by LordkaT for his Until We Win series.

Pictured: LordkaT, in all his glory!

Speaking exclusively from what I saw in that video, I thought the game looked pretty fun.

The jumping mechanic, as described by Lordkat, sounded somewhat Castlevania-ish to me though, so chances are I’d probably hate it if I played it…

Anyway, while watching that video of the game, I happened to notice some of the background music playing over Lordkat’s narration.

While he is known to sometimes use music tracks from other games in his videos, I obviously didn’t recognize the music, resulting in me Youtube-ing the Journey To Silius soundtrack to find out what it was.

Sure enough, it was the “Stage 1” theme.

While this is indeed an amazing piece of NES music, I felt it inappropriate to list among the Top 25 due to my lack of history with the game.

Even so, making the Top 5 of the Runner-Ups despite me never having played the game is still quite an accomplishment.

#3. Mega Man 2

“Dr. Wily’s Castle 1”


Among Mega Man music, this one is my #2.

#1 was my pick for the Best NES Track EVER, as well as part of one of my favorite game series ever, so I feel it goes without saying that being my #2 of the Mega Man series is not far from being #2 in all of 8-bit music.

 

Lookit 'im... Bein' all smug n'shit...

This track was, in many ways, the reason why I instigated the “1 track per franchise” for this list.

Even so, though I like both tracks just about equally; deep down I knew which is one was better, and therefore most appropriate to represent Mega Man on the Top 25.

That being said, “Dr. Wily’s Castle” is an exhilarating piece of game music that was incredibly complex it’s time, and still holds up to this day as one of the better gaming compositions throughout history.

#2. Castlevania 2: Simon’s Quest

“Bloody Tears”


Castlevania 2: Simon’s Quest, like Journey To Silius, is another game on this list that I have never played.

That’s actually kind of interesting to note, as back in the day Simon’s Quest was regarded as one of the finest games on the NES.

I can still recall my one issue of Nintendo Power and how it sang the praises of Castlevania 2, even going so far as it award it the “Nester” award for Best Graphics and Sound of 1988.

 

Pictured: Nester. Damn I feel old for knowing this shit...

Despite actually wanting to play Castlevania 2 in my youth, like many great games back in the day; I ended up passing it over in favor of repeatedly renting Snow Bros. every weekend…

Regardless, sometime in high school I took the time to check out the soundtrack of Simon’s Quest, and lo and behold, there was gold in them there hills!

While the game might have a bit too much of the Teenage Mutant Ninja Turtles sound to it, (understandable, seeing as Konami was cranking out those games like crazy back in the day) like any Castlevania, it truly has an awesome soundtrack.

“Bloody Tears” was my favorite track I ran across in the soundtrack for Castlevania 2.

I have no idea what point of the game it’s used for, but it’s a simultaneously energetic and haunting tune that was this close to usurping the original “Vampire Killer’s” position on the Top 25.

 

Thank you hipster doofus, for providing us with a visual indication of exactly how close "this close" means. Douchebag...

Like Journey To Silius though, I simply couldn’t justify placing it on the list without ever having actually experienced the track in-game.

#1. Ninja Gaiden

“Ending Theme”


Is it just me or do the Ninja Gaiden games on the NES all have fuckin’ brilliant ending themes?

Ninja Gaiden 3 had a pretty decent ending theme, which was appropriate given that it was a “pretty decent” game.

Beautiful? Yes. Fun? Yes. Half as good as what came before it? Not a chance.

Ninja Gaiden 2’s ending has the distinction of holding the #2 spot on my Top 25 NES Tracks list.

And the original Ninja Gaiden’s “Ending Theme” gets the #1 spot among the Top 10 Runner-Ups!

The composers over at Tecmo deserve a pat on the back, ’cause damn they did a great job.

The “Ending Theme” of the original Ninja Gaiden was a fantastic piece of music that I only recently rediscovered.

I heard it when I was very young, and I remember liking it, but for whatever reason I simply didn’t remember it.

Boy am I glad I did, ’cause it is one hell of a roller coaster ride of 8-bit goodness.

As much an action piece as it is an ending track, the “The Ending Theme” of Ninja Gaiden is a terrific composition that really gets your blood pumping.

 

Uh.... Ryu Hayabusa everyone!

Honestly, if not for Ninja Gaiden 2 having a slightly better ending track, this tune would’ve made the Top 25 in a heartbeat.

Damn sequels… Bein’ all better n’shit…

Well folks, thus concludes the Azn Badger’s list(s) of the Best NES Tracks!

Tune in tomorrow for… Something other than NES music!

Seriously man, I’m done with Nintendo music for awhile

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The Top 10 Runner-Ups of the Azn Badger’s Top 25 NES Tracks, Part I!

Before the dust settles on the epic event that was the unveiling of the Azn Badger’s list of the Top 25 NES Tracks, I feel it’s my duty to take a moment to discuss some of the tracks that almost made it on the list.

Yes, ladies and gentleman, today we’re going to be talking about the:

“Top 10 Runner-Ups of The Azn Badger’s Top 25 NES Tracks.”

Epic fucking title, am I right?

Anyway, hopefully the following ruminations will help shed some light on my process for selecting the tracks for this list, as well as hopefully uncover a few hidden gems for the less game music savvy among us.

That being said, let’s get to it!:

#10. Zanac

“Stage 1”


Zanac is a vertical scrolling shoot ’em up that I received as a gift in my pre-teen years.

You see, despite the Playstation and Nintendo 64 already having risen to prominence by this time, my father; good intentioned thrift store shopper that he is, saw fit to give me NES games up until around my 13th birthday, when I’m pretty sure he gave up giving me gifts altogether.

 

 

Pictured: Birthday's at the Azn Badger's house...

 

While this was admittedly kind of strange, looking back I think it helped me to better appreciate the older generation of games, not to mention my dad’s yearly efforts to go out and get me something unique and different every birthday.

Thanks dad, for, uh, bein’ my dad, and filling my room with goofy outdated shit that only you and I can appreciate.

 

 

Dad's most recent random gift: A VHS-C camcorder!

 

Anyway, Zanac is a game I know nothing about, other than the fact that I played it a lot during middle school.

It’s reminiscent of Space Megaforce on the Super NES, with sharp graphics and a surprisingly action-packed experience despite the limitations of the NES hardware.

Anyway, the details of Zanac are a mystery to me, but it was tons of fun and “Stage 1” had awesome music that was this close to making the lower-tier of the Top 25.

#9. R.B.I. Baseball

“Game Music 1”

*TUNE TO :23 FOR THE PART OF THE MUSIC THAT MADE THE LIST*

My brother LOVED R.B.I. Baseball.

A neighbor of ours owned the Tengen “black cart” version of the game (my dad also gifted it to me at some point…) and most of my memories of the first 5 or 6 years of my life involve watching my brother play it.

In fact, despite being able to play it at our neighbor’s house basically whenever he wanted, I can actually recall several instances where my brother went out and rented it.

Let it be known boys and girls, my brother loves him some baseball.

 

 

A logical hobby for him given that he fuckin' IS baseball.

 

I never really played R.B.I. Baseball.

To be honest, I’ve never really played any baseball videogames besides the occasional game of Base Wars or Super Baseball 2020.

 

Boobies, Robots and Baseball: FUCK YEAH.

 

Something about robots playing baseball just tickles my fancy…

Anyway, up until Ken Griffey Jr. Presents Major League Baseball on the Super NES, I can recall no other sports game that had my brother so engrossed.

Perhaps the best memory I took away from R.B.I. Baseball, was the music, which would loop constantly throughout every game.

That and the delightfully rotund players, whose husky builds and slow-footed nature fit the music perfectly.

 

 

SOOOOO FAT!!!!

 

It may not be the most intricate or bombastic of tunes, but nostalgia goes a long way…

Even if your only experience with the game consisted solely of watching it over your older brother’s shoulder.

#8. Gauntlet

“Title Theme”


This one was suggested by a friend of mine.

Honestly, I’ve never actually played Gauntlet on the NES.

I own Gauntlet 2, (another random gift from dad) but I never liked or played it much.

I played a lot of Gauntlet Legends in the arcade, mostly because it was fuckin’ hilarious; but that’s a story for another day…

 

 

Ladies and gentlemen, the heroes of Gauntlet Legends!

 

Anyway, while I was compiling this list, I took the time to look up the Gauntlet “Title Theme,” as I honestly couldn”t recall the melody.

To my surprise, my buddy made a pretty good pick.

It’s a nice little diddy, reminiscent of a medieval minstrel’s tune, making it all-too appropriate for a sword and sorcery game like Gauntlet.

I actually had this one on the Top 25 up until my final revision, where I removed it in favor Super Dodge Ball.

Listening to them side by side, I feel I made the better decision…

Sorry buddy, had to go with my gut on this one.

#7. Teenage Mutant Ninja Turtles III: The Manhattan Project

“Super Shredder’s Theme”


The reason for this particular track being on the Top 10 Runner-Ups list is kind of silly.

Teenage Mutant Ninja Turtles III: The Manhattan Project was a game I played exclusively at one of my spoiled friend’s houses, and just happens to be the game with the longest fucking title on this list.

While in many ways superior to Teenage Mutant Ninja Turtles 2: The Arcade Game, Turtles III was the unfortunate victim of being released around the time most of us were just starting to jump platforms to the, at the time; brand spankin’ new Super NES.

 

 

"Bummer dudes! Your game came out 2 years too late!"

 

Like I said though, it’s a great game, actually better than #2, it just didn’t get enough exposure is all.

Anyway, the reasoning behind the selection of this track for the Runner-Ups being silly, is the fact that it’s only on here because it’s the original version of “Super Shredder’s Theme,” which would go on to be remixed for Teenage Mutant Ninja Turtles IV: Turtles in Time.

 

 

2nd Best Beat 'Em Up EVER.

 

“Super Shredder’s Theme” from the Super NES version of Turtles in Time is HANDS DOWN one of my favorite boss themes of all time, making the original 8-bit version, while in fact vastly inferior; still pretty fuckin’ good.

Here’s the Turtles in Time version for reference:

Anyway, it’s not deserving of a spot on the Top 25, but it laid the ground work for what would become one of my favorite pieces of game music EVER, and as such such it gets a nod in the form of a spot among the Runner-Ups.

#6. Little Nemo: The Dream Master

“Mushroom Forest”


I fuckin’ loved Little Nemo: Adventures in Slumberland back in the day.

I didn’t find out about the old comic series, or Winsor McKay until sometime in middle school, but regardless; that was a great fucking movie.

The world was colorful and inviting, the songs were pretty decent, and Nightmare Land and all of it’s denizens were suitably creepy and stunningly well-imagined to boot.

 

 

Jesus fuck this guy was awesome...

 

Because of my love for the movie, naturally I went out and rented the game at some point.

While the game was not nearly the work of genius that the movie was, it was a pretty solid platformer nonetheless.

The monster costume gimmick was cutesy and fun, and the scepter was very much a thinly veiled Mega Buster, but the thing I remember most; was the music!

The music was, like the movie, whimsical and grand in scale to an extent that few NES games aspired to, let alone movie tie-in platformers.

While the Nightmare world theme and the Final Boss themes were pretty fuckin’ spankin’, like most memorable game tracks, the best piece was from the first stage, the “Mushroom Forest.”

Don’t be surprised if you see a Let’s Play of Little Nemo posted here someday…

Wow!  This post ended up being a whole helluva’ lot more involved than I was expecting it to!

That being said, I’ve decided to split it in half, so tune in tomorrow for the Top 5 Runner-Ups, as well as the ultimate, absolute and final post in the Top 25 NES Tracks series!

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