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Concealable Weapons You’re Not Cool Enough To Carry: Chakram

What Is It?:

A sharp, metallic disc of Indian origin used as both a melee and throwing weapon.

Who’s Used It?:

Xena: Warrior Princess, Tron-people, Indians, (“Dot,” not “Feather”) every androgynous anime character in existence.

Why Am I Not Cool Enough To Carry It?:

Because you’re not a Warrior-Fuckin’-Princess.

Oh yeah, and because you’d probably cut your own damn fingers off the moment you put your hands on a chakram.

That’s all besides the point though.

Like seemingly everything Indian in origin, I think of a chakram as being one of the most blatantly hipster-y and silly weapons I could imagine a person of the Western world to carry.

Well, outside of an Atari 2600 controller at least…

Seriously man, when you sit down and really think about it, a chakram is a pretty fuckin’ goofy weapon to walk around with.

I mean, who the fuck wants to walk around with their bad-ass Xena weapon, only to have everyone around you thinking that you’re some hippie/hipster heading to the park to go play so Ultimate Frisbee with the bro’s?

Seriously man, would you want THESE GUYS to invite you to their game of Ultimate?

Functionally, I guess a chakram makes some sense as a self defense weapon, being that it’s made of metal and could very easily be used to brain someone without any sort of technical ability.

Then again, virtually every practical application it holds as a weapon go flying out the fuckin’ window the moment you even think of throwing it.

Xena was a Grecian Warrior-Fuckin’-Princess.

Her superhuman powers were many and varied, ranging everywhere from a lesbianic conversion aura, to a magical, and intensely demoralizing battle cry:

On top of all this though, her amazing chakram (no idea how she got that all the way from India) handling skills allowed her to “boomerang” the weapon and have it return to after every throw.

What I’m trying to say is:

The entire point of having a chakram, is to hurl it at stupid bitches like a bloodthirsty Warrior-Fuckin’-Princess.

It’s not a self-defense weapon, it’s a bladed metal wrecking machine that’s meant to be planted in people’s brains for the purposes of one’s own amusement; typically while screaming like a fuckin’ banshee she-devil.

Unfortunately, unless you happen to be bred from warrior and/or royal stock, chances are you lack the ability to throw a chakram with any sort of accuracy.

Oh yeah, and unless you’ve got Harlem Globetrotters-esque ball/metal hoop twirling skills, once again; you’re likely to lose some fingers in the process.

While it may not be a chakram, here is a visual representation of you, trying to throw and/or recover your goddamn “counter-culture hoop weapon,” AKA chakram:

Basically, if anyone tried to start shit with you and your chakram, you’d probably chuck the damn thing at their head, and like a chump; you’d miss by a country mile and end up looking absolutely pathetic in the process.

We’re talkin’, Star Wars Kid pathetic.

Bottom line is:

Unless you’re a Warrior-Fuckin’-Princess, live in the world of Tron, or are so fuckin’ Indian (“Dot,” not “Feather”) your name is Krishna McIndia-Face; any effort you make to wield a chakram with any sort of dignity will result in you looking like a chump, an Ultimate Frisbee playing hipster, or a Dungeons & Dragons player that’s stuck in the 90’s.

Filed under: Concealable Weapons You're Not Cool Enough To Carry, Games, Movies, Uncategorized, , , , , , , , , , , ,

Cool Movie Idea

I’m an “idea” guy.

I’m one of those guys that can come with some of the coolest shit you’ve ever heard of, ON A DAILY FUCKING BASIS; though I rarely ever sit down and actually carry said ideas from conception to reality.

In case you couldn’t tell, it kind of sucks to be an “idea” guy.

That being said, today I had another idea for a movie; though as always tends to be the case with everything I post on this blog, I’m really hoping to try and make something of it.

You see, a friend of mine has access to several acres of empty forest and unobstructed farmland.

Part of the problem with most of the films I’ve wanted to make in my life, is the fact that I’ve rarely had ready access to a reliable location.

None of my friends have homes that are easy to maneuver a camera in, and most of the stuff I’d like to film outdoors is on the more violent side; making it somewhat inappropriate to film in public parks.

In that sense, having access to the aforementioned farmland should serve to win us half the battle.

Anyway, the basic premise my friends and I started from today in a brainstorm, was that of a classic Western sort of film.

Based on the fact that we don’t exactly have much money or people to work with, it was decided that a minimalist Western or post-apocalyptic film would be a good genre to work from.

I myself am leaning towards the idea of portraying the film as being “out of time,” meaning time and place are essentially irrelevant or intentionally inconsistent.

My reasoning for this is the fact that decent looking period clothing and accessories are not something I have ready access to, and I’d rather not make a fool of myself trying to pretend I do with cheap knock-off materials.

That being said, my idea casts a mysterious hero as a wanderer through a purgatory of sorts.

Basically, the movie would involve said protagonist waking up in a barren wasteland, neither alive nor dead.

Trapped in limbo, the hero is informed by a longtime resident of the doldrums that the only way to escape from purgatory is to retrieve A MACGUFFIN from a number of men wandering the wastes.

Of course, being as this is a movie idea from the Azn Badger, retrieval of said MacGuffin’s will ultimately involve much fighting and violence.

Oh yeah, and luchador masks… Lots and lots of luchador masks…

The real catch however, is the fact that it’s not certain what reward awaits the hero at the end of his journey I.E. heaven or hell or maybe even a return to Earthly existence.

The fun of this premise, to me at least; is the fact that the rules of the world it’s set in don’t have to be clearly defined to work as an entertaining story.

Said premise allows the viewer to come up with explanations of their own, while at once allowing me to approach it with my own concrete ideas in mind.

In my mind, the purgatory of this film is meant to be a transitional plain of existence, one that many visit; but none permanently reside in.

The MacGuffins represent fragments of a previous form of authority in purgatory, one that was previously destroyed by those that carry them currently.

This has the effect of cutting purgatory off from the other supernatural realms, resulting in no one being able to move on to heaven or hell.

The carriers of the MacGuffins aren’t exactly evil per se, rather they are simply selfish individuals that have chosen to obstruct the natural order of things in order to claim dominion over purgatory.

In a sense, they take on the mindset of a convict, choosing to carve out a place for themselves in prison despite their circumstances.

The fun part of all this explanation though, is the fact, should I actually get around to filming it; I don’t think I’d include much of it at all.

The end result would probably be the equivalent to a Metal Gear movie, with a hero that wanders around for awhile, only to end up fighting really cool “boss characters” in between story beats.

Oh yeah, and let’s not forget the cryptic-ass plot that nobody gets…

With enough enthusiasm, and some cool characters, I think this movie could really work.

I’m gonna’ keep working on it, but so far I think I’m off to a good start.

What do you think?

Filed under: Movies, Uncategorized, , , , , , , , , , , , , , ,

The Top 10 Manliest Man Moments #10: Beard-Shiro

Alrighty boys ‘n girls, it’s been a long time coming, but today we’re finally kickin’ off a new Top 10 list.

This time around we’re gonna’ be venturing into the depths of MANLY cinema to dig up the Top 10 Manliest Man Moments in movie history.

Better buckle your ass down, ’cause for the next 10 days, testosterone levels are gonna’ shoot through the roof, energy drinks will be consumed en masse, fake boobies will be squeezed, Tapout gear’ll be worn 24/7, and no opportunity to apply the principles of infighting will be missed out on.

Okay, maybe things won’t get that meatheaded around here; at least I hope not…

Pictured: The poster boy for a generation...

In any case, expect much violence, feats of strength, and epic acts of selfless heroism to be the core subjects explored over the next 10 days.

That being said, while things may in fact get a little meat head-y in the immediate future, bear with me, ’cause believe me; this shit’s gonna’ be awesome.

Anyway, let’s get the ball rollin’ with the first entry in our list, the 10th Manliest Man Moment as seen in Hokuto No Ken: The Movie:

Hokuto No Ken AKA Fist of the North Star is perhaps the MANLIEST anime or manga in existence.

Except maybe Golgo 13…  Golgo 13’s the shit.

THAT FUCKING PIMP.

To the sad few that might not be aware of it, Hokuto No Ken takes the post-apocalyptic world of Mad Max, re-casts a Japanese Bruce Lee as the main character; and features (numerous) instances of him blowing people the fuck up by TOUCHING THEM as it’s core plot point.

If that’s not fuckin’ MANLY, then I don’t know what is.

Oh wait, THIS:

Anyway, the main character of Hokuto No Ken is an insanely powerful martial artist named Kenshiro.

Kenshiro is essentially your basic Yojimbo-esque silent do-gooder, albeit one that dispenses justice with the body exploding martial art of Hokuto Shinken as opposed to say, a six-shooter or katana.

Throughout the series, Ken kills an ungodly number of people; almost always in horribly gruesome fashion.

While any one of said kills could easily be ranked as one of the Manliest Man Moments in movies, or at least the goriest; such instances of bone-crunching blood fuck-ery occur in Hokuto No Ken with such alarming regularity; that it kind of loses it’s luster after awhile.

I hate to say it, but you can only see a guy’s intestines fall out, or his head explode so many times before it starts to seem routine.

Dude, Neutrogena. Look into it.

Well okay, maybe not routine; but you know what I mean.

Anyway, as weird as it may sound, perhaps the most badass thing Kenshiro ever did in Hokuto No Ken actually involved no maiming or butchering.

Well, “very little” maiming or butchering anyway…

You see, perhaps the most awesome thing Ken ever did in all of Hokuto No Ken and it’s spin-offs, was get his ass whupped and grow a pimp-ass fuckin’ beard:

Pictured: The beard equivalent to Sam Elliot's mustache.

While that is indeed perhaps the pimpest beard in all of existence, I have to admit; simply bearing it isn’t enough to constitute a slot on this list.

Thankfully, Kenshiro manages to one-up the awesomeness of his newly bearded visage almost immediately by, you guessed it; turning some grossly outmatched thugs into salsa waterballoons.

Not only that, he does so after essentially RETURNING FROM THE FUCKING DEAD.

At the beginning of the movie, we’re treated to a sequence wherein Ken gets his ass handed to him by a blond douchebag named Shin.

And of course by "ass handed to him" I mean he got 7 holes poked into his torso by Shin's fingers.

Flash forward sometime later, and we find a couple of kids named Bat/Bart and Lin/Rin (sorry, Japanese is weird like that…) being attacked by some Road Warrior thugs.

Literally seconds away from being mudhole stomped to death by a biker dude, Lin/Rin throws on a PURPLE FUCKING AURA and summon her random fuckin’ psychic powers to call out to Kenshiro, who just happens to be nearby.

From there, Ken’s second appearance in Hokuto No Ken: The Movie sees him literally RISE FROM HIS GRAVE to save the kids looking like Swamp Thing or some shit.

Now, while that may not sound that awesome, bear in mind that Mr. Kenshiro then proceeds to absent mindedly knock a couple of skyscrapers down WITH HIS FISTS.

Not only that, one of said buildings actually falls on Mud Man Kenshiro’s head, and he justs keeps right on walking like nothing happened.

Hell, the building even waits for him to walk out from under it to finish falling over!

Immediately following this, Ken struts his way up to the thugs; shedding his Mud Man getup along the way to reveal:

An awesomely pimptastic hood and beard combo!

BAM! Stylish!

As awesome as the “Deployment of the Beard” was, the real icing on the cake is the fact that this magnificently MANLY entrance sequence is wasted on a handful of some of the lowliest and most puny thugs in the entire Hokuto No Ken universe.

Despite having just seen the man-mountain before them RISE FROM THE GRAVE and KNOCK FUCKING BUILDINGS DOWN WITH HIS BARE HANDS, in classic kung fu movie fashion; the thugs proceed to pull knives and crossbows on ‘ole Ken.

10 bucks says Ken's dick is sharper than that knife...

Not only that, during all of this the motherfucker that was stompin’ a mudhole on little Lin/Rin doesn’t even think to take his boot off of her.

The girl put up a PURPLE FUCKIN’ AURA while you were stomping her and then a muddy fuckin’ Juggernaut came back to life, started wreckin’ buildings n’shit, and then proceeded to march straight towards your ass with GLOWING RED FUCKING EYES.

Even if the dude failed to make the connection between the Mud Man and the girl, you’d think he’d at least, y’know; stop doing what he was doing, or better yet, RUN THE FUCK AWAY.

Regardless, rest assured the dude that made with the stompage is the first to get it… BAAAAAAAAAADDDD….

Yeah, pretty sure your eye's not supposed to do that...

From there, Ken proceeds make goopy cherry Jell-O out of the rest of the gang, caving in faces and the like.

This isn’t the most creative of Ken’s beatdowns in Hokuto No Ken, given that it favors speed and efficiency over brutality and rage; however for what it’s worth, I’m pretty sure none of the bad guys make it out of the fight able to wear hats anymore.

Oh yeah, and none of them lived either, which is a plus.

You see they ain't got heads no more, so hats would be... Yeah, dumb joke; I know...

As mentioned above, this sequence was far from the most brutal moments in Hokuto No Ken history, however the awesomeness of the entrance; coupled with the ultra-rare appearance of Beard-Shiro put this one high on my list in terms of badass moments in movies.

Well, #10 anyway…

That being said, this was just the beginning of the Azn Badger’s Top 10 Manliest Man Moments in movies.

Check back tomorrow for more MANLINESS as we move on to Manly Moment #9!

Filed under: Comics, Kung Fu, Movies, Top 10 Manliest Man Moments, Uncategorized, , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , ,

Azn Badger’s Top 25 NES Tracks, #10-6

Hold onto your butts folks, we’ve finally made it to the Top 10 of the Top 25 NES Tracks!

Rest assured, while many of the entries on this list have been somewhat obscure, expect the majority of the remainder to consist of old favorites and themes from game series that are still going strong to this day.

That being said, let’s get to the first half of the Top 10!:

#10. Golgo 13: Top Secret Episode

“Golgo 13 Theme”


Remember when I said that you’d be familiar with all of the games in the Top 10?


Golgo 13: Top Secret Episode is a Vic Tokai espionage/action game based upon the massively epic manga series by Takao Saito, Golgo 13.

While I could bore you with a detailed description of the backstory of said manga, I find it’s easier to sum things up by saying this:

Golgo 13 is THE SHIT, and could give ROBERT FUCKING MULDOON a run for his money in terms of manliness and overall badassery.

Trust me, he’s seriously that fucking pimp…

 

 

THAT FUCKING PIMP.

 

Anyway, the NES version of Golgo 13, was neat game that I loved to play in my youth.

It was a serious game, with an involving and suitably “adult” storyline that really made you feel cool to be a part of, especially as a kid.

Basically, it felt good to play a game that had enough confidence in my intelligence to talk to me like a big kid and give me objectives that felt a little more mature than say, saving the goddamn princess.

 

*Sigh* Really?...

 

Half of the fun I had with Golgo 13, came in the form of the game’s theme music, which conveniently enough, could be brought up at any time simply by hitting the pause button!

Being as Golgo 13 is essentially the Japanese equivalent to James Bond, (only 10 times more badass an amoral) it’s only appropriate that his theme music in the game be a rousing and shlocky tune that would be right at home on a Ventures album.

Not only that, the Japanese version of the title screen has lyrics that flash on the screen in time to music, karaoke style!

I can read about 95% of it, maybe I should try and sing the fuckin’ song someday…

#9. Castlevania

“Vampire Killer”

I’ve never really been a Castlevania kid.

While I love Konami games, particularly of the 8 and 16-bit eras, Castlevania was perhaps the one flagship title in their library that I never really cared much for.

I never liked how the jumping system was heavily momentum based, so much so that mid-air adjustments were nigh impossible.

I hated the cheap, pitfall deaths that were just a constantly spawning flying medusa head away.

 

Oh you fuckin' bitch...

 

And I suppose it doesn’t help either that I don’t care much for Gothic art and design.

On the NES, the only Castlevania I ever played was the very first.

While I ended up walking away from the game feeling it was alright, but not great, the music was, and is, something that will always stick with me.

The Castlevania games are known throughout gaming circles for their incredible soundtracks, and rightfully so.

While many of the compositions of the early games have since gone on to be remixed, and usually improved, my favorite track from the original NES game was the first stage theme, “Vampire Killer.”

“Vampire Killer” survives to this day as the single most prominent theme in the series.

I love it’s light-hearted yet spooky feel, as right off the bat it cues you in on the fact that:

 

 

"This game is gonna' be all horror n'shit, but don't worry, it's still an action game!"

 

It’s a wonderful, timeless piece of gaming music history, and though I still don’t care much for Castlevania, any Castlevania; it still deserves it’s spot on this list.

#8. Super Mario Bros.

“World 1-1”


What’s this?

The Mario theme, placed at #8 on a Top 25 list!?

BLASPHEMY.

Yes, I’ll admit it, I’m surprised it’s ranked as low as it is too.

Truth of the matter is, I knew it had to go somewhere on here, but I ended up arbitrarily placing it “somewhere” in the Top 10 to satisfy my conscience, while at once ensuring that my true favorites got the justice they deserved.

The Super Mario Bros. Theme is game music.

Plain and simple.

It’s one of the most memorable and enduring arrangements in all of gaming history, and no force on Earth, no matter how hipster or counter-culture, could keep it from receiving a spot on any gaming music Top 10 list.

 

"Yeah, I don't care much for Mario, too mainstream. I only play obscure bullshit like Faria and Faxanadu... On my original NES... On a TV from 1982... While wearing a shirt from 1986..."

 

Mario games are something that I’d like to think can appeal to anyone.

They’re fun, straightforward, and typically blessed with a difficulty level that is appropriately challenging, but never punishingly so.

While I’ve always liked Mario games, in truth I never really played them that much.

My brother stomped the shit out of pretty much all of them up to Super Mario 64, but despite living in a household that owned most of said games, I spent most of my time playing other stuff.

 

 

Pictured: Other stuff.

 

I suppose I was too into beat ’em ups in my youth to take the time to sit down and work my way through the platforming goodness of Mario.

Anyway, there’s nothing I can say about “World 1-1” that hasn’t been said, so I won’t try.

I can’t say I fully agree with my placement of this particular track, but I’m happy with my Top 5, so I figure it all balances out.

#7. Teenage Mutant Ninja Turtles 2: The Arcade Game

“Technodrome Stage Theme”


Okay, so we’re all in agreement that Teenage Mutant Ninja Turtles was the shit back in the early 90’s, right?

Teenage Mutant Ninja Turtles 2: The Arcade Game, was the NES version of the Konami Ninja Turtles arcade game found in virtually every arcade/pizza joint in America.

 

 

If I were very rich, and very stupid, I would own one of these...

 

While it lacked the graphical polish of the arcade version, much like in the case of Turtles in Time; I’ve always maintained that the console version was superior.

Aside from including 2 extra stages and unique boss characters, the console version also had better controls and a more manageable and less “quarter-munching” difficulty level.

Ninja Turtles 2 was easily one of the most played games in me and my brother’s NES library.

It was fun, it was a Ninja Turtles product, it had “two player simultaneous gameplay,” and did I mention it was the NINJA FUCKING TURTLES!!?

I remember bringing Ninja Turtles 2 over to my friend’s houses, playing it all fuckin’ day, and then sitting down and watching Teenage Mutant Ninja Turtles 2: The Secret of the Ooze over and over again until my mom picked me up.

 

 

Y'know, back in the 5 minutes or so we all thought this guy was the coolest thing EVER.

 

THAT, my friends, is what childhood was all about.

The Technodrome Stage Theme” is not only an incredible, and undeniably “Konami” piece of music, it was also something that was quite elusive to me in my youth.

Possessed of a rockin’ and moody quality that really jumps out to you as “last level” music, the “Technodrome Stage Theme” was a track that I didn’t get to hear that often because, well, Ninja Turtles 2 was actually kind of a hard game.

In many ways, me having only had a few opportunities to hear this track in my youth played a huge role in elevating this track to such a high spot on the list.

Oh yeah, that and the fact that it’s a fucking awesome piece of pulse-pounding, pizza-munching, teenage-mutant-ninja action music!

Turtle Power FOREVER.

#6. Blaster Master

“Stage 1 Theme”


After 3 of the bottom 5 of the tracks on this list came from Sunsoft products, did you really think there wouldn’t be at least one more game from them on here?

It’s true, I dig Sunsoft music, and when it comes to Sunsoft’s music library, I can think of no other game to better represent them than Blaster Master.

 

 

*Ahem!* That would be, "Master Blaster."

 

Blaster Master was a game I used to play at my barber’s house.

No, not the one that gave me a Nintendo Power, a different one.

Like most of the games on this list, I never really got anywhere in Blaster Master, but fuck man, I really wish I had…

I enjoyed every minute I played of the tank-hopping, grenade tossing action of the first stage in Blaster Master, and as always; a lot of my enjoyment came from the background music.

The “Stage 1 Theme” of Blaster Master is a terrific piece of music that really succeeds in capturing the colorful and adventurous spirit of the game and it’s setting.

It really feels like music you’d hear in a weird sci-fi world while patrolling the forests in a giant tank in search of your pet frog.

 

 

Hah! Thought I was kidding about the plot, didn't you?

 

That last sentence didn’t really make a whole lot of sense, so let me rephrase:

The “Stage 1 Theme” of Blaster Master is awesome, and it makes me smile, so therefore it is #6.

Well, folks, that does it for the first half of the Top 10!

Tomorrow we’ll finally be wrapping things up with the remaining Top 5, as well as the announcement of the #1 NES Track!

Filed under: Comics, Games, Movies, The Top 25 NES Tracks, Uncategorized, , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , ,

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