Azn Badger's Blog

What About the Lysine Contingency…?

Demon’s Souls Is Hard…

 

ARRRRRRRRGH!!!!!!!

So, I bought Demon’s Souls from a friend the other day.

He told me he played it for 5 hours and then called it quits.

This is coming from a Korean fellow that specializes in, as he phrases it; “beasting” games faster than they can come out.

As fate would have it, there would be no “beasting” of Demon’s Souls for my Korean buddy.

In fact one could go so far as to say that the game “beasted” him.

Despite this, like a fool I thought I could do what my friend could not.

Before I bought the game, I read scores of reviews singing the praise of Demon’s Souls, and heralding it’s difficulty level as the Battletoads equivalent to the modern era of gaming.

While it does indeed seem like it could be a great game, make no mistake; Demon’s Souls is a punishingly difficult game, to the extent that it feels borderline unfair.

As of writing this, I’m barely 2 hours into the game, and I’ve done exactly nothing.

My first created character was a Barbarian.

I set out into the game with the mindset of creating a Conan-esque tank, however to my surprise; the Barbarian was just about the worst choice to do so, at least in the beginning stages of the game.

Turns out, despite their inherent physicality, Barbarians start out the game with no armor, and some of the worst equipment imaginable.

Not good when the game derives most of your survivability from your equipment and armor rather than your stats.

Despite spending about an hour getting a good feel for the timing and nuance of the game’s control scheme, (while dieing about 9,000 times…) I found that; for a beginner level player, a Barbarian was simply too fragile for my skill level.

Enter my second character within an hour of starting the game, a much sturdier and well-equipped Knight.

Well, after dieing every 5 minutes as my Knight, I think I can honestly say that he’s probably going to be my primary character from now on.

Every time I play Demon’s Souls, I feel like I’m moving a half-step forward, only to get thrown 20 feet back every 5 minutes.

When I said the game felt borderline unfair, I was referring largely to the checkpoint and currency systems.

The checkpoint system is a pain in the ass because, well; near as I can tell there are none.

This wouldn’t be a problem except, unlike friendlier games like Diablo; Demon’s Souls has no “scroll of Town Portals.”

Not only that, Demon’s Souls thoroughly rapes you by forcing you to reclaim your “souls” (money) while wading through every enemy in the level up to that point.

Enemy placement is always the same, and any entry or exit of a level causes them all to respawn.

My main issue with the currency system, is not that you lose all your money when you die, but that there’s no banking or storage system in the game.

Do I really have to carry all of my wealth on me at all times?

Seriously man, if you had 5,000 souls of demon’s in your possession would you go walkin’ around with ’em in your wallet?

No, you’d put ’em in a fuckin’ bank.

That being said, the currency system is largely why I’m “nowhere” in the game as of yet.

Simply put, I can never survive long enough to save up my money to purchase items with.

Not that there’s any items I want/need anyway.

I suppose it doesn’t help either that I haven’t the slightest clue how to level up my character…

Anyway, I’m whining; so I’ll stop now.

As it stands, Demon’s Souls is a brutally difficult game, but for drastically different reasons than I am accustomed to in my “hard games.”

When it comes to twitch reflexes and memorization I.E. Contra, Raiden, Devil May Cry; I have no problem.

In the case of Demon’s Souls though, the game’s difficulty comes largely from the stringent rules of it’s gameplay, as well as the fact that timing and precision are the order of the day, rather than quick reaction time or fancy button combinations.

It’s a frustrating and loathesome game that truly hates it’s players, but truth be told; I actually feel compelled to keep trying at Demon’s Souls.

After a few years of getting raped by Battletoads, I put my controller down and said “No Mas.”

Though I’ve only spent a few hours with Demon’s Souls, those few hours have shown me that; despite all the teeth-gritting frustration, there still may in fact be a game worth experiencing hidden beneath it all.

Here’s hoping I’m right…

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The Top 10 Best Overkills in Movies, #8: Freddy vs. Jason

In case you haven’t noticed as of yet, the bottom tier of our Top 10 Best Overkills in Movies list is largely made up of odd and/or controversial kills.

In keeping with this trend, #8 is from Freddy vs. Jason, a slasher movie.

Though one would think that overkill would be commonplace among slasher films, in my experience; this is simply not the case.

Slasher movie kills tend to be gory and over the top, but rarely enacted in the prolonged manner that would suggest overkill.

That being said, while I have a decent background with slasher and horror flicks, I am no expert; so I would like to take this opportunity to apologize if my choice of overkill is not best example the genre has to offer.

All formalities and introductions aside, let’s get to overkill #8: Jason Voorhees killing the ever-living fuck out of a young man named Trey.

Now, what we have here, is the classic: “dude chilling in bed with a beer while his woman’s in the shower, only for Jason to show up and wreck his shit like no other.”

Okay, maybe it’s not a “classic” per se, but seriously man; Jason goes to town on this guy like he stole from him or some shit.

Let’s run a play-by-play:

Trey’s layin’ in bed, watchin’ the game; havin’ a Bud’, nothin’ special,

Man, you better hope that's one TASTY fuckin' beer, 'cause you don't know it, but that's just about the last thing you're gonna' enjoy in life...

then outta’ fuckin’ nowhere, an exceptionally zombie-like and rotted to shit Jason FUCKIN’ Voorhees appears right in middle of his bedroom, lit by a conveniently timed thunderclap!

Man, is it just me; or does he look bored out of his mind?

Gaping in horror at the modern spectre of walking -fucking-death looming over him, trademark machete at the ready; Trey does what any self-respecting man in his position would do:

First he screams like a little bitch,

LIKE A LITTLE BITCH.

and then rolls over onto his stomach.

In the Animal Kingdom, this is what's known as presenting rearward. Either that or being dead. Seriously man, that ain't right...

Hang on, what?

Now, I don’t know what sort of kinky shit Trey and his girlfriend were into, but where I come from; turning your back to a machete, or any danger for that matter; is never a good idea.

It only serves to give those who may be wielding said machetes ideas as to where they could “insert” such instruments.

Thankfully Mr. Voorhees is not as creative as the Azn Badger, otherwise this overkill would probably have to be ranked #1.

No, instead, Jason decides to the go the more traditional route, and simply ram his machete up and down, repeatedly; into poor Trey’s back and spine like he’s playin’ “Jerk-Off the Elephant” on the mother fuckin’ Wii.

Yes, I went there.

By my count, Mr. Voorhees rams that sucker into that that, uh, fucker, no less than 12 times.

To say that Jason gets a little carried away with the machete ass-rape is, of course, not doing this particular episode justice.

In and out... In and out... In and out.....

Cut to Trey’s girlfriend in the shower looking off in the distance, quizzically.

"What's that? I sense... machete rape."

Somehow I doubt this particular lady even knows what the word “quizzical” means.

Anyway, after being impaled about a dozen times or so, Trey’s very likely recently expired form lies on the bed doing that which he undoubtedly valued most in life:

Holding a cold beer.

Seriously, for whatever reason; we’re given a random shot of Trey clutching a beer like it’s the fuckin’ Holy Grail or some shit.

"He did not choose wisely..."

Trey twitches for a bit, and it would seem the deed has been done.

No, as fate would have it, on this particular night; the typically straight-laced and almost German-ly efficiency minded Jason Vorhees, was struck with a sense of artistic inspiration.

With that, Mr. Voorhees plants his machete into the floor, and prepares to put the finishing touches on his masterpiece of overkill-ery…

DUDE!!!!

Seriously man, HOLY FUCKING SHIT THAT WAS AWESOME!

Who the fuck knows why Jason had to do that to poor Trent, but count me among the people that are glad he did!

Honestly folks, that is the definition of overkill.

Doing the deed, but going the extra mile to make it something special.

Kind of like an extended session of two-player Elephant Jerk-Off on the Wii…

Filed under: Games, Movies, Uncategorized, , , , , , , , , , , , , , , , , , , , , , , , , ,

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