Azn Badger's Blog

What About the Lysine Contingency…?

Concealable Weapons You’re Not Cool Enough To Carry: Chakram

What Is It?:

A sharp, metallic disc of Indian origin used as both a melee and throwing weapon.

Who’s Used It?:

Xena: Warrior Princess, Tron-people, Indians, (“Dot,” not “Feather”) every androgynous anime character in existence.

Why Am I Not Cool Enough To Carry It?:

Because you’re not a Warrior-Fuckin’-Princess.

Oh yeah, and because you’d probably cut your own damn fingers off the moment you put your hands on a chakram.

That’s all besides the point though.

Like seemingly everything Indian in origin, I think of a chakram as being one of the most blatantly hipster-y and silly weapons I could imagine a person of the Western world to carry.

Well, outside of an Atari 2600 controller at least…

Seriously man, when you sit down and really think about it, a chakram is a pretty fuckin’ goofy weapon to walk around with.

I mean, who the fuck wants to walk around with their bad-ass Xena weapon, only to have everyone around you thinking that you’re some hippie/hipster heading to the park to go play so Ultimate Frisbee with the bro’s?

Seriously man, would you want THESE GUYS to invite you to their game of Ultimate?

Functionally, I guess a chakram makes some sense as a self defense weapon, being that it’s made of metal and could very easily be used to brain someone without any sort of technical ability.

Then again, virtually every practical application it holds as a weapon go flying out the fuckin’ window the moment you even think of throwing it.

Xena was a Grecian Warrior-Fuckin’-Princess.

Her superhuman powers were many and varied, ranging everywhere from a lesbianic conversion aura, to a magical, and intensely demoralizing battle cry:

On top of all this though, her amazing chakram (no idea how she got that all the way from India) handling skills allowed her to “boomerang” the weapon and have it return to after every throw.

What I’m trying to say is:

The entire point of having a chakram, is to hurl it at stupid bitches like a bloodthirsty Warrior-Fuckin’-Princess.

It’s not a self-defense weapon, it’s a bladed metal wrecking machine that’s meant to be planted in people’s brains for the purposes of one’s own amusement; typically while screaming like a fuckin’ banshee she-devil.

Unfortunately, unless you happen to be bred from warrior and/or royal stock, chances are you lack the ability to throw a chakram with any sort of accuracy.

Oh yeah, and unless you’ve got Harlem Globetrotters-esque ball/metal hoop twirling skills, once again; you’re likely to lose some fingers in the process.

While it may not be a chakram, here is a visual representation of you, trying to throw and/or recover your goddamn “counter-culture hoop weapon,” AKA chakram:

Basically, if anyone tried to start shit with you and your chakram, you’d probably chuck the damn thing at their head, and like a chump; you’d miss by a country mile and end up looking absolutely pathetic in the process.

We’re talkin’, Star Wars Kid pathetic.

Bottom line is:

Unless you’re a Warrior-Fuckin’-Princess, live in the world of Tron, or are so fuckin’ Indian (“Dot,” not “Feather”) your name is Krishna McIndia-Face; any effort you make to wield a chakram with any sort of dignity will result in you looking like a chump, an Ultimate Frisbee playing hipster, or a Dungeons & Dragons player that’s stuck in the 90’s.

Filed under: Concealable Weapons You're Not Cool Enough To Carry, Games, Movies, Uncategorized, , , , , , , , , , , ,

Klitschko vs. Haye Flopped. Literally.

*Sigh* Once again my blind optimism towards the sport of boxing has lead to my utter disappointment in a high-profile bout.

Klitschko vs. Haye was supposed to be a score-settler, a fight that would do wonders to improve the image and worth of the winner.

True, David Haye has been overrated since day 1.

True, Wladimir Klitschko is one of the most boring and methodical fighters in the sport.

At the end of the day though, my gut told me this fight could’ve been something special.

Little did I know, my gut is retarded; most likely as a result of me having exclusively dined on hot dogs for the first 10 years of my life.

Yup, there's the fat fuck...

Like the hot dog munching, and very much overweight kid I was though; I came into this fight with wide-eyed enthusiasm, hoping and praying that Santa would drop down my chimney, the troops would come home from Iraq/Afganistan/The Moon, and heavyweight boxing would live again.

Sadly, as the title of this post would indicate, this was not the case.

Klitschko jabbed the night away and basically did the same as always, but in my opinion, and the opinion of virtually anyone who saw this fight that isn’t from the UK; Haye was largely the culprit in creating the flop-fest that was Klitschko/Haye.

That’s right, I said “flop-fest.”

What do you get when you type "flop fest" into Google Images? Hipsters and Batman.

For those who may not know, a “flop” is a term used in sports to describe the act of overplaying a foul or injury for the purpose of gaining some sort of advantage, usually through falling to the ground in dramatic fashion; hence the term: “flop.”

In soccer, players will flop to penalize the other team and get them carded.

In basketball, flops are used to gain the referee’s attention for calling fouls.

... Or for calling attention to how unbelievably stupid one is.

In boxing, the closest thing to a flop, one usually sees is that of a fighter feigning serious injury from a headbutt or foul for the sake of catching a breather.

It’s underhanded, yes; but in most cases a feigned injury in boxing is usually derived from a legitimate, if not minor foul that is simply exaggerrated.

It’s very rare to see dramatic “flops” in boxing that come as a result of entirely false circumstances.

Such was the case with David Haye’s performance in yesterday’s fight.

At an imposing 6′ 6″ and 240 lbs, Wladimir Klitschko is widely known as a fighter that gets a lot of mileage out of leaning on and holding his opponents.

Pictured: Klitschko, winning a fight in his own special way...

Holding is technically an illegal tactic in the sport of boxing, however this doesn’t stop every fucking trainer on the planet from teaching their fighters to tie-up their opponents when injured or in close-quarters.

Given Klitschko’s rather extreme height and reach, it only makes sense that he would lean on his opponents or tie them up when they venture too close, as with a wingspan like his; it’s hard to imagine his in-fighting abilities would be all that great.

In knowing this about Klitschko’s tactics, my guess is that David Haye’s camp made the decision to employ a “clever” strategy to counter the leaning and holding.

Said brilliant strategy, in the fine tradition of soccer; saw Haye flopping to the mat at the slightest touch of Wladimir Klitschko’s forearms or shoulders.

I can’t blame him for trying, as the strategy largely served it’s purpose given that Klitschko ended up getting a point deducted at one point; but the fact of the matter is, David Haye absolutely sucks at flopping.

I’ve seen William Shatner take falls more convincingly than the shit Haye was pulling yesterday.

Seriously man, the big Brit flopped to the canvas with such frequency that my brother had to call bullshit, exclaiming that he’d seen WWF matches where guys spent less time on the mat.

To make matter worse, it was clear that Haye just wasn’t in the fight by about the halfway point, seemingly checking out both mentally and physically for the most part.

The man’s stamina has always been in question throughout his career, and had he not been knocked out as a result of being gassed in a previous fight; I’d say it was on no better display than it was yesterday.

I hate to judge a book by it’s cover, but I’ve always felt that David Haye’s heroic bodybuilder physique was always ill-suited for pro boxing.

Like the similarly buff and bulky (and overrated) Jeff Lacy, Haye always looked the part, however his form was constructed of far too much “glamour muscle” to support the tremendous stamina and flexibility requirements of pro boxing.

If you want any evidence as to the state of Haye’s stamina throughout the fight, just look to his corner between rounds, and indeed before the fight even started; and take a look a how much water he chokes down throughout.

The man must have drank 2 gallons of water, which in case you didn’t know; is a big, big no-no in boxing.

Haye landed a handful of pretty big shots in the fight, though they all came one at a time.

Klitschko was hurt maybe once in the fight, in the last round; and from what I could tell he recovered surprisingly quickly.

All in all, it was a boring night (afternoon?) at the fights, with the only real drama spawning from the looming possibility that either fighter could hurt the other at any point due to their shoddy chins.

I will say this though, the entrances for both fighter’s were some of the most elaborate I’ve ever seen, though it would’ve been nice if they had been better coordinated.

Kudos to George Foreman for spoiling Klitschko’s big reveal on live television.

Filed under: Boxing, Comics, Movies, Wrestling, , , , , , , , , , , , , , , , , , , , , , , , ,

The Top 10 Manliest Man Moments #8: Han Solo, Army Of One


Yesterday we covered what I would argue was Arnold Schwarzenegger’s MANLIEST MAN moment in cinema history.

Said moment involved exclamation of the word “bullshit,” followed by the Austrian death machine hurling a steam pipe through an Australian girlie man’s torso.

Just in case you needed a visual aid...

That was MANLY MAN moment #9.

Now I ask you, just what the fuck kind of Top 10 MANLY MAN moments would place something as epic as the finale of Commando at #9?

A really MANLY fuckin’ list, that’s what!

While the next MANLIEST moment may be somewhat lacking in epic savagery when compared to it’s predecessors; it more than makes up for it in epic ballsy-ness and courage.

In that sense, our 8th MANLIEST MAN moment happens to be that one time in A New Hope when the apex of pimp himself, Han Solo, literally went solo and randomly bum rushed the fuck out of a battalion of Stormtroopers:

(Apologies for the very much unwarranted Chariots of Fire, it was the best I could find.)

You see, while Arnold utterly dominates the MANLY realm of badassery and epic savagery, Harrison Ford’s Han Solo represents a different school of MANLINESS.

Sure, Harrison Ford can’t throw a decent punch to save his life, but that’s why it’s called “acting.”

Han Solo’s what you’d call a “loveable asshole.”

Pictured: An asshole minus the "loveable" part.

He’s a silver-tongued pistolero that wears his ego on his sleeve and tries his damndest to put his foot in the cooch whenever the opportunity presents itself.

While any other character would just seem like a epic frat boy douche-rocket in behaving like this, perhaps Han Solo’s greatest strength as a character is that, while he’s certainly one scruffy looking scoundrel; there’s an inherently heroic and admirable person visible beneath all of it.

I suppose it’s also pretty awesome that his MANLINESS gives him the power to SHUT PEOPLE THE FUCK UP just by raising a finger:

Translation: "You shut your fucking mouth, son."

MANLY powers aside, the one thing that always put Han Solo over the top in my book of MANLINESS, was his ability to improvise and succeed on gut instinct alone.

When faced with the threat of having his ship blasted to pieces by a surprise attack from incoming TIE fighters, ‘ole Han just kind of shrugs his shoulders and says:

When forced to impersonate a Stormtrooper over an intercom in a desperate attempt to salvage his and the other Rebel’s infiltration into the Death Star, Han doesn’t just manage the task; he even takes the time to casually throw in a courteous “We’re fine, how are you?”:

That’s just how Han Solo rolls.

Off the cuff or from the hip, he rolls with the punches and always seems to come out on top.

Which brings us to the MANLIEST moment in his career, and the 8th MANLIEST moment in all of movies.

Not long after the above sequence wherein Han, Chewie and Luke utterly beast the shit out of the security staff of detention block AA 23, the 3 of them rescue Princess Leia and flee into the sewer duct.

After much hilarity and drama involving a nasty dianoga getting frisky with Luke,

Watch in horror as the dianoga claims it's next love sponge...

as well as the walls of the chamber being set to “compact,” the 4 heroes escape into the main corridors of the Death Star.

Unfortunately, the section of the space station that they happen to escape to just happens to be crawling with Stormtroopers.

While most men would turn tail and run in the face of overwhelming odds like this, Han Solo immediately caps one of the troops square in the chest and then proceeds to CHASE AFTER the remaining half dozen or so HEAVILY ARMED soldiers!

If that wasn’t badass enough, ‘ole Han doesn’t just run the sons a bitches down; he charges after them screaming at the top of his lungs like some crazy-ass William Wallace motherfucker.

It may take some serious balls to single-handedly face down a whole squad of armed soldiers, but it takes giant-ass titanium gonads of MANLINESS to fuckin’ rout them and then successfully chase their asses down.

Unfortunately, as is often the case for people who aren’t Arnold Schwarzenegger, the MANLIEST course of action proves to be far from the wisest for Han Solo.

After chasing the Stormtroopers for some time, wailing like a fuckin’ Jewish banshee all the while; Han turns a corner to reveal horrifying sight:

Note: This is one of the few scenes Special Edition actually made MANLIER.

Unfazed by the pants shitting-ly terrifying white and black wall of blaster toting death before him, Han attempts to overwhelm the Stormtroopers with the power of his MANLIEST of MANLY faces:

Despite the awesome power of Han’s MAN-FACE, the Stormtrooper’s collective morale holds fast, allowing them to miraculously power through it’s demoralizing/penis shrinking effects.

Immediately sensing that his gambit has failed, the ever resourceful Han Solo quickly falls back on his go-to plan “B”, that of shooting first and aiming/asking questions later:

Han Solo: Shoots So Well His Lasers Explode From The Inside Out.

With yet another Stormtrooper felled, Han makes the wise choice not to get greedy with his kill-streak, instead choosing to fall back and regroup with his compatriots.

Narrowly escaping from a hail of laser fire, Han Solo meets up with Chewie around the corner, and the 2 escape to the annals of MANLY sci-fi/action movie history.

Thanks for reading MANLY MAN moment #8, check back for #7 tomorrow!

Happy Easter everyone!

Filed under: Movies, Top 10 Manliest Man Moments, Uncategorized, Wrestling, , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , ,

I Don’t “Get” Fashion…

So many douches... I can't tell who's douchiest!

Seriously man, what the fuck is all that supposed to be!?

I swear, they look like a bunch of snowboarding trust-a-farian hipsters or some shit.

Though all of them look like epic douches, personally I find the dude in on the left to be douchiest.

His big floppy hat/leather jacket combo are less colorful, and therefore more “low key” than the other 2 guy’s outfits; but to me it just seems grossly uncoordinated.

I suppose it doesn’t help that he has some sort of gaudy yellow sash/phallus hanging between his legs…

Anyway, if you thought those guys looked bad, take a look at this shit:

... Holy shit, I think I'm blind.

HOLY FUCKING SHIT.

Wow, words can’t describe how nasty that all looks.

From left to right we’ve got a gnome-hat and life jacket wearing trust-a-farian, a argyle pants-ed hipster doofus, and… Man I don’t even know what’s up with that last guy.

I don’t “get” fashion, but based on the designs in these photos; I really can’t say that’s a bad thing.

Filed under: Uncategorized, , , , , , , , , ,

The Best Track In The Game #14: Knights of the Round

Yes, I did in fact buy this just the other day...

Knights of the Round was, and forever will be; one of my favorite beat ’em ups of all time.

Truth be told, I didn’t actually play it in it’s original arcade form all that much, I played through the Super NES version an ungodly number of times.

While the graphics and animations of Knights of the Round may not be up to standard with many of it’s contemporaries, both in the arcade and on home consoles; it’s relatively unique gameplay, setting, and terrific soundtrack continue to sustain it even to this day.

Well, in my eyes anyway.

You see, Knights of the Round was one of those rare games that really made me feel “heroic” when I was playing it.

Sure, all you ever do in the game is walk from left to right and bash people’s brains in with swords and axes, but because of the character designs and music; it felt like so much more to me as a kid.

Seriously man, you try taking down a giant fuck named BALBARS and tell me you didn’t feel awesome for doin’ it.

THAT'S a BIG hammer...

Anyway, the original 1991 arcade release of Knights of the Round was a 3-player arcade game that was, of course; based on Arthurian lore.

As mentioned earlier, I didn’t really play the arcade version all that much; so for the purposes of this article, I’ll largely be referencing the Super NES version from this point onward.

Like many beat ’em ups of the time, there were multiple characters to choose from in Knights of the Round; each with their own individual strengths and weaknesses in the areas of attack power and speed.

"Choose Your Destiny..."

Arthur, whose sprite is curiously puny; is the Leonardo of the group, boasting the most balanced stats of the group.

Lancelot, who looks absolutely nothing like Richard Gere with his shimmering golden hair; is the fastest in both movement and attack speed, however his power is somewhat lacking; making battles risky by forcing one to engage their opponents more frequently to finish them off.

 

Somebodies lying to me...

Finally, Percival is the green pants-ed Incredible Hulk of the group who wields an axe, and can indeed mess people up most mightily; at the cost of being slow as molasses, as well as having the most pathetic of all jumping attacks in beat ’em up history.

The character roster of Knights of the Round was always a huge selling point for me as a kid.

Thanks to movies like Jason and the Argonauts, as well as TV shows like Hercules: The Legendary Journeys and King Arthur and the Knights of Justice; I got really into mythology at a young age.

Here’s why:

Greek and Japanese stuff was always my favorite, but thanks to that AMAZINGLY FUCKIN’ AWESOME cartoon; Arthurian stuff always had a place in my periphery.

In that sense, even though Knights of the Round has absolutely nothing to do with the mythology of King Arthur; just having a trio of recognizable characters from the myths present in the game did a lot to draw me into the experience.

Anyway, I think it goes without saying that, whenever I played this game with my friends; there was always a scuffle over who’d get to play as Arthur.

Seriously man, the word “King” is part of his name, he’s arguably the best character in the game, and by the end of the game he gets to wield Ex-FUCKING-Calibur, how could any kid not want to play as Arthur.

In all, I think that’s only bad memory of Knights of the Round.

That, and playing as Percival.

 

Really? You're wearing THAT into battle?

It didn’t happen that often, by I can recall being tricked into playing as Percival once or twice by some of my weaslier friends.

As indicated by the relatively balanced characteristics of all the playable characters, Percival isn’t intended to be a shitty character; but the sad truth of the matter, is that he is.

Too fuckin’ slow, zero fuckin’ jumping attack, and the proud owner of a He-Man esque bowl-cut; Percival is the fuckin’ Aquaman of Knights of the Round.

Nobody likes him, and if anyone should ever make a claim to the contrary; it’s ’cause they’re trying to be ironic, and thusly must be killed with hipster flames of violence.

 

This guy likes Percival... I just know it.

Anyway, I should probably get on track, right?

The gameplay of Knights of the Round was much like most Capcom beat ’em ups of the day.

That is to say, there’s 2 buttons, 1 for killing with auto combos, and 1 for jumping like a damn foo’.

If both are pressed at once, the player can sacrifice a bit of health to blow everyone around them ass over teakettle and to the floor.

Like I said, standard stuff.

In addition to this however, were the addition of horse riding, a few special attacks that could be executed with simple directional inputs, (no Hadoukens here) and an incredibly awesome experience and leveling system.

Virtually identical to the Bizarrians of Golden Axe, mounted combat in Knights of the Round was a bit of let down.

Lacking the flash of the elemental powers of the mounts from Golden Axe, horse riding felt slow and somewhat counter-intuitive.

While riding a horse, one’s attack power was boosted, and one could perform a leaping stomp attack by double-tapping forward on the d-pad; however the downside in all this was the fact the horse was actually kind of slow, and required pressing of the jump button in order to turn around.

Really, there was no reason not to hop on a horse whenever the opportunity presented itself, particularly when enemies that could ride horses were around; however I always felt a little more vulnerable on a horse, and would usually defer the luxury to whoever was playing alongside me.

 

"Yay, I'm on a horse! Now what...?"

The special attacks in Knights of the Round consisted of a damaging stun attack that, while somewhat slow in execution; would knock enemies on their ass, and cause them to stand up in a defenseless “dizzy” state.

Curiously enough, the execution of this attack was done in exactly the same fashion as a horizontal Smash Attack in Super Smash Bros.

 

If you can do this, you can knock a foo' silly in Knights of the Round.

Another special attack, was a strange launching attack that I never really found a practical use for.

Basically, you do an “Up Smash” motion; and the character will perform an upward stroke, followed by a leaping chop attack.

I think the intent is supposed to that of a “knock ’em up, smack ’em down” kind of thing, however the follow-up attack always ended up causing me to advance to far and get smacked upside my head.

Oh well, it looks cool; but I never use it.

While not an attack, it needs to be mentioned that Knights of the Round actually had a blocking system.

 

No, not that kind of "block."

Blocking is not exactly a common feature in most beat ’em ups.

Despite it’s unique medieval setting, being able to block was a feature that served to set Knights of the Round apart from many of it’s contemporaries.

There were 2 ways to block in the game.

The most common method of blocking, was by pressing and holding the attack button, while holding the directional button away from the incoming attack.

While this was the most common method by most standards, the other method; and indeed the one that I used most often as a reckless youth, was one that was triggered automatically by pressing back on the directional pad the moment an attack was landed on your character.

In other words, if one’s timing was good enough; (mine never was) the game would give you the benefit of the doubt and allow you to block attacks simply by attempting to run away from them.

Thankfully, the timing required was quite precise; making this a gameplay mechanic that not at all feasible to exploit.

Unlike this shit:

Anyway, despite all the coolness of the swords and medieval skull-bashing; the real reason Knights of the Round was awesome, was the leveling system.

At the time, I can think of no other beat ’em up that, while linear as fuck; had any sort of cumulative upgrade system for it’s characters.

Throughout the game, one’s character gains experience by defeating enemies, collecting gold and jewels, eating food (health power-ups) on a full stomach, and of course; breaking shit.

Upon reaching a predetermined level of experience, one’s character levels up, bringing forth some pretty awesome cosmetic upgrades.

 

... I want that cape.

Sadly, as far as I can tell; the benefits of a level up are purely cosmetic, with no changes to the gameplay occurring whatsoever.

Despite this, when I was a kid, seeing Arthur go from leather armored pussy to red-caped, golden armored KNIGHT OF JUSTICE, was one of those accomplishments that made me feel really awesome.

Sure, the game was structured to have you max out your levels no matter what.

Sure, the game made no attempt to make you feel like you were getting any stronger.

Even so, none of that bothers me; ’cause the game is awesome regardless.

More importantly though, it’s an awesome game that I have some truly awesome memories of.

I remember playing with my one friend that we’d always call the “Bad King.”

 

Pictured: The "Bad King."

Basically, this friend of mine would always manage to be quickest on the draw in selecting Arthur.

That alone made him kind of a punk in the eyes of my friends and I.

In addition to that though, said friend would go out of his way to hang back and stay out of harms way, effectively forcing his partner to do all the fighting; yet at the same time he would horde all the gold and food, essentially stealing all of the experience and health.

We always called him the “Bad King,” and indeed; he never made any attempt to play the game more altruistically, but goddamnit; he owned the game so we’d always end up playing with him anyway.

 

Ping Pong tables and videogames make us a lot of dumb friends when we're kids...

Another thing that I don’t think any article on Knights of the Round can gloss over, is the fact that there’s a fuckin’ GHOST SAMURAI in Knights of the Round.

Similar to Capcom’s own Bishamon from Darkstalkers/Vampire Savior, there was a boss character in Knights of the Round named Muramasa that was essentially an animated suit of samurai armor.

 

Uh... I wouldn't turn my back on that guy.

In medieval England.

To this day, I don’t take offense to this; however I wish they hadn’t made the fucker so goddamn cheap.

I can’t tell you how many times I got a game over during the fight with Muramasa.

Goddamn fire magic bullshit…

Oh well, payback’s a bitch:

Speaking of goofy bosses, another one worth mentioning from Knights of the Round, was a skinny fuck in black pajamas named Phantom.

Early in the game, you fight Phantom; and he’s really no big deal.

Sure, he can run real fast, throw cleavers at you and fire magic at you, and even make duplicates of himself; but for the most part he’s too weak to be a legitimate threat.

Now, while he really isn’t any harder the second time around, it’s worth noting that this time around he sees fit to bust out his pulley and chain operated GIANT FUCKING ROBOT.

I did mention this game needed to be a movie, right?

Seriously man, no joke; a giant fuckin’ robot!

In medieval England.

As I mentioned earlier, the fight isn’t really all that hard, or even thrilling; but the novelty of fighting a pre-steam age robot was always something that tickled me just right.

Anyway, this post was, as indicated by it’s title; supposed to be about music, so let’s get down to that, shall we?

The Best Track in the Game for Knights of the Round is…

Village on Fire

Why?:

You know how I said Knights of the Round made me feel “heroic” when I was a kid?

Well, this track was largely responsible for that.

I love how it has that medieval minstrel sound to it, while at once being upbeat and action-oriented in nature.

When you think about it, that’s kind of a difficult combo to pull off.

Anyway, I don’t know what else to say; other than that this is brilliant track to begin a game with.

It gets your blood pumping, makes you feel badass, and more importantly; makes you feel like you’re fighting for something.

Runner-Up:

The Knight’s Tournament

Why?:

Well, you did listen to it, right?

Seriously, this is just a really good piece of music.

It sounds like medieval dance club music!

I remember this track only playing for about a minute or so in-game, but even so; it always struck me as, at the very least; the second best piece of music in the game.

‘Nuff said.

Filed under: Comics, Games, Movies, The Best Track in the Game, Uncategorized, , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , ,

Hulk Hogan Fan Art!

WHATCHA GONNA' DO!!!??

Now before you go ahead and start shitting on my artistic talents, or lack thereof; let it be known, the drawing above was not made by the Azn Badger.

I went out to dinner with some friends this evening, and it just so happens that the restaurant we went to caters to the family atmosphere by allowing children to post drawings on the walls.

While I can’t confirm whether or not the unbelievably awesome rendering of Hulk Hogan at the top of this post is in fact the product of a child’s artistic merit, I’d be lying if I said it didn’t put a smile on my face.

Man, I really hope this was really made by a goofy kid, and not some hipster motherfucker trying to be “ironic.”

*Sigh* I don't even know what to say anymore...

One really cool thing worth noting about the drawing above, is that if you look at the top right corner of it, you’ll see a little post-it note with the word “Winner” written on it.

While I can only speculate as to what the reward for producing a drawing worthy of the “Winner” post-it at the little restaurant would be, the simple fact that a portrait of fuckin’ Hulk Hogan could win such a contest is enough to make me think there’s still hope for today’s youth.

Anyway, I had a long day, so this is the best I’ve got for a post tonight.

See you tomorrow!

Filed under: Uncategorized, Wrestling, , , , , , , , , , , ,

Anybody Remember Zen The Intergalatic Ninja?

Anybody remember Zen the Intergalactic Ninja?

Yeah, neither do I.

Well okay, that’s not entirely true, I do in fact remember Zen, I wouldn’t be typing this article if I didn’t; but all of my memories of the character are foggy at best.

I was exposed to Zen via the Archie/Teenage Mutant Ninja Turtles comics of the early 90’s.

Pictured: The only Archie Comic I'd touch with a 10 foot pole.

My brother used to get Ninja Turtle comics every so often via some sort of subscription service, though he’d usually end up throwing away the Archie or Jughead comics.

To this day, I fail to see the beauty of Jughead’s soul.

 

Is it just me, or is Jughead the original stoner/hipster doofus?

Anyway, being as I am indeed my father’s son, and never throw away anything, even if it never even belonged to me in the first place, I still have a few of the Ninja Turtle comics somewhere, namely the one’s that introduced Wingnut and Chameleon:

Yup, got both of these... In absolutely horrid condition...

At some point during this era, presumably around ’93-94, (I remember Maximum Carnage was big news at the time, as was Superman and Batman’s unfortunate run-ins with Doomsday and Bane respectively) one of my neighborhood buddies was kind enough to share a new comic he had just bought.

It was called Zen, the Intergalactic Ninja:

AWESOME! But what's up with Oscar the Grouch over there on the right?

That comic, or rather it’s cover; pushed just about all the right buttons in my young, action figure obssessesd mind.

Yes, they are in fact action figures, not dolls.

"New Shia LaBeouf action figure! With easy access "open mouth" action for inserting of donkey balls! Donkey balls sold separately..."

Get it right power-fag, lest my kung fu grip find your larynx.

*Ahem!* I seem to remember the plot mirroring Bucky O’Hare, as well as just about every other 90’s Saturday morning cartoon; in the sense that it surrounded a strange group of colorful and easily action figure-ized characters coming to Earth and seeking the aid of a young boy to whom the audience could easily relate to.

(Insert picture of any mid-80’s to early 90’s cartoon here)

Y’know, standard genre fare.

The few elements of Zen that really stuck with me after all these years were, of course; the name of the main character, his unique and kid-friendly bo weapon, (no sharp weapons or blood-letting for the kiddies, that would be inappropriate!) and the fact that the plot was at least somewhat eco-friendly…

Make that, “eco-obsessed.”

Um, gender = What?

That last part was kind of a deal breaker for me, a robot and violence obsessed little boy.

I honestly liked Zen’s character designs, in fact I remember drawing him at school a few times on my test papers; however the whole “save the environment” thing just didn’t appeal to me all that much.

I remember they pushed it just a little bit too far with Zen, to the point in which most of, if not all of the principle hero characters represented some element of recycling.

Put it this way, I’m pretty sure I remember the yellow dude being named “Pulp.”

Hey, it's Pulp! And Compost Man! And Recycled Aluminum Man! And Plastic Bottle Man, etc...

That’s just fuckin’ sad, being named for mashed up paper byproduct.

Let it be known, saving the Earth is only cool when Captain Planet tells you to do it:

Honestly man, a catchy theme song and green giga-mullet go a long way towards capturing the hearts and minds of children.

Jumping back to my initial dealing with Zen, I honestly don’t really remember much about the comic, (which consequently would be the only Zen comic I’d ever read, let alone see) other than the fact that the art and character designs had a definite Captain Bucky O’Hare vibe to them, and the comic was packed to the brim with advertisements… For itself.

Seriously, if memory serves, there were advertisements for the Zen comic itself, the upcoming Zen NES game, and a line of Zen action figures; all in one comic!

Lord CONTAMINOUS!? "Take out the garbage!?" Good God, it really is a tree-hugger comic/game/action figure line!

That, my friends; is what I like to call “super-liminal marketing:”

Despite all the effort on the part of the publishers though, clearly it didn’t pay off; as almost none of my friends have ever heard of Zen.

Even so, I’ll always remember Zen as being a particularly inspired example of those 20,000 or so highly marketable characters that were thrown at us in the wake of the Teenage Mutant Ninja Turtle phenomenon, only to slip through the cracks like so many others…

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Azn Badger’s Friend Mencius Started A Blog!

"Monkey sips master's wine!" "Drunken maid flirting with the master!" "Down the hatch!" "Waterfall!" ~ Actual Chinese proverbs.

So, you remember my buddy Mencius?

The guy that made that awesome Minecraft parody comic that I…  Honestly didn’t “get?”

Well, as fate would have it; he recently went ahead and started a blog of his own called Another Sunny Morning.

For those that don’t trust in-paragraph hyperlinks, (I understand.  I’ve lost loved ones to hyperlink-ing too…) please note that there is also a link to the blog listed on the “Links” column on the right.

For the truly dense and/or retarded, this is my not so subtle way of saying CLICK THE FUCKING LINK, EX-LAX.

Moving on, despite the title I assure you it’s not some coffee house, namby pampy, hipster-doofus-y poetry corner blog.

Pictured: Hopefully not the kind of imagery that posts at Another Sunny Morning will evoke.

At least I hope it isn’t.

If it is imma’ have to break ‘ole Mencius’ thumbs or some shit…

*Ahem!* Anyway, as thanks for all the publicity and promotion he gave to me by allowing me to post his comic, which he shamelessly whored out to the masses across the internets via Reddit; I feel it’s only right that I do what I can to send a little bit of traffic his way via my some shameless promotion of my own!

That being said, his blog is very young at the moment, and given what I know of him; he probably couldn’t give 2 shits as to how many people actually visit it, but do us both a favor and check it out anyway.

He’s honestly a terrific, insightful, and fun-loving writer, such that many people I’ve known over the years have seen fit to have him edit their work.

That’s more than I can say for myself, as my grammar, use of tenses, and sense of sentence structure are just about on par with a wombat.

An illiterate wombat, that smells of basil and turpentine…

That's the one...

Anyway, that’s me vouching for/promoting my buddy’s blog.

Sorry for the shitty post, work kind of fucked my writer’s brain for the day.

Either that or I got home earlier than normal and am itching to play some Demon’s Souls

Let’s just pretend it’s the former rather than the latter.

This post has been brought to you by the formidable combination of laziness and writer’s block.

ANOTHER SUNNY MORNING

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“What Do You Know, Blu-Ray Really Is Better…”

When it comes to home video mediums, I’m not a fan of changing formats.

For the first half of my life, VHS was the end all be all home video format.

If you wanted to buy a movie, you did so in the form of purchasing a fuzzy, artifact ridden VHS cassette.

Well, that is unless you were one of those hipster-douchebags that had a Beta player, or worse yet; a fuckin’ Laserdisc…

Anyway, the point is; for most of my life, there was one way to watch a movie.

All of that changed around the time I was just getting into high school, with the advent of DVD.

While DVD had been already been around for some time, from my perspective, it really hadn’t “caught on” with the general public until the early 2000’s.

Kind of like how CD’s have been around forever, but it wasn’t until sometime in the early 90’s that it truly became mainstream.

Being as I was a very young badger of 13, with no income of my own; DVD failed to capture my interest in any way.

Everyone knew the image quality was superior.

Everyone knew the sound quality was clearer.

Everyone knew that DVD was, on paper; better than VHS.

Only thing was, no one I knew, myself included, ever actually watched a movie on DVD.

While many of my friend’s families would go on to hop on the bandwagon and purchase DVD players, my household would remain without digital video for little longer than most.

That all changed in 2001, when my mother surprised my brother and I with a Playstation 2 that Christmas, despite preemptively outright telling us that we weren’t going to get one.

Mothers:  You can grow up all you want, but they still fuckin’ own your ass…

I’ll never forget that Christmas, as it was a particular emotional time for our household, and I suppose the PS2 helped a little too.

Anyway, as you probably know, one of the pluses of owning a Playstation product, is the fact that it doubles as a media player.

The original Playstation served as my CD player, (not that I had any CD’s…) and the Playstation 2 would go on to serve as my first DVD player.

True, it was a shitty DVD player with some of the muddiest and darkest fuckin’ image quality imaginable, but it was a DVD player nonetheless.

Despite having never really given much thought to the idea of owning a DVD player, my Playstation 2 took my thoughts and considerations on the matter and basically shouted in my ear:

LET ME TELL YAH’ SOMETHIN’ BROTHER!  YOU’VE GOT A DVD PLAYER WHETHER YAH’ LIKE OR NOT NOW, BROTHER!  SO GET OUT THERE AND BUY SOME DVD’S DUDE!  SHOW ‘EM WHAT HULKAMANIA’S ALL ABOUT, BROTHER!”

Okay, so maybe my PS2 wasn’t possessed by the wayward spirit of the still-living Hulk Hogan, but you get my meaning.

With the tools to explore the medium now at my command, I set out into the world to grab a DVD, and finally see what the big fuckin’ deal was.

I’ll give you one guess as to what my very first DVD purchase was.

If you guess Rocky, Godzilla, or some form of kung fu movie, *BUZZ!* you’d be wrong!

The Azn Badger’s very first DVD, was in fact:

Transformers: The Movie.

Haha!  I know, awesome, right?

Watching Transformers The Movie on DVD for the first time was like seeing it for the first time.

For one thing, my original VHS copy of the movie was in fact just that, a ratty-ass copy recorded from an original rented from Blockbuster.

The difference in image and sound quality was like night and day.

Despite the perks of the enhanced audio and video, by far my favorite innovation that DVD brought to home video, was the chapter select function.

Being able to skip to your favorite parts, without fear of stretching and ruining the tape, was a godsend.

Seriously, do you know how many movies I have in my DVD library that are good for only 1 or 2 scenes?

Let me put it this way:

Without chapter select, I probably wouldn’t own half the movies I do.

Anyway, the point of this post, is to point out that, for maybe the 3rd time in a row, a Sony Playstation has served as my “ambassador” to a new medium of digital entertainment.

I’m of course referring to the new standard HD video disc medium: Blu-Ray.

As was the case with DVD, I wasn’t all that thrilled at the prospect of switching to Blu-Ray.

I loved my big-ass DVD collection, and the idea of turning my back on the medium I had grown so comfortable with, just felt wrong.

Then something inside me changed.

As I sat watching my very first Blu-Ray, Iron Man 2; on my Playstation 3, I came to realize that my reservations were unfounded.

Just as was the case with DVD, I was blown away by a format that, on paper; was regarded as “better.”

From a visual standpoint, Blu-Ray really was something to behold.

Like with VHS and DVD, it really was; night and day.

While Blu-Ray has yet to bring a major innovation like chapter select to the table, it still needs to be said; the visual one-up is downright spellbinding.

Now, don’t write me off as some videophile fanboy for Blu-Ray, as that’s hardly the truth.

As of now, I’ve only seen 1 Blu-Ray movie, and it was a brand new and intensely visual film, perfect to test the strengths of the medium with.

I’m sure Blu-Rays of older, less visual films are far less impressive.

At present, I’m thinking of maintaining my purchases of DVDs for films that aren’t deserving of the extra graphical fidelity I.E. dramas or comedies, while reserving Blu-Ray purchases for “louder” shit like Avatar or Iron Man.

While I’m not ready to go all-in on Blu-Ray as of yet, my reasoning behind this post, is that I want to point out that this is a road I’ve been down before.

I switched from cassettes to CDs.

I switched fromVHS to DVD, and willingly at that.

While I’m not sure I’ll be switching from DVD to Blu-Ray wholeheartedly any time soon, the point is; I’m no longer afraid to.

Change is not always a bad thing.

It may be uncomfortable, or worse yet; inconvenient, but the point is, we’ve all done it before and the world kept turning regardless.

Filed under: Comics, Games, Kung Fu, Movies, Uncategorized, , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , ,

Azn Badger’s Top 25 NES Tracks, #10-6

Hold onto your butts folks, we’ve finally made it to the Top 10 of the Top 25 NES Tracks!

Rest assured, while many of the entries on this list have been somewhat obscure, expect the majority of the remainder to consist of old favorites and themes from game series that are still going strong to this day.

That being said, let’s get to the first half of the Top 10!:

#10. Golgo 13: Top Secret Episode

“Golgo 13 Theme”


Remember when I said that you’d be familiar with all of the games in the Top 10?


Golgo 13: Top Secret Episode is a Vic Tokai espionage/action game based upon the massively epic manga series by Takao Saito, Golgo 13.

While I could bore you with a detailed description of the backstory of said manga, I find it’s easier to sum things up by saying this:

Golgo 13 is THE SHIT, and could give ROBERT FUCKING MULDOON a run for his money in terms of manliness and overall badassery.

Trust me, he’s seriously that fucking pimp…

 

 

THAT FUCKING PIMP.

 

Anyway, the NES version of Golgo 13, was neat game that I loved to play in my youth.

It was a serious game, with an involving and suitably “adult” storyline that really made you feel cool to be a part of, especially as a kid.

Basically, it felt good to play a game that had enough confidence in my intelligence to talk to me like a big kid and give me objectives that felt a little more mature than say, saving the goddamn princess.

 

*Sigh* Really?...

 

Half of the fun I had with Golgo 13, came in the form of the game’s theme music, which conveniently enough, could be brought up at any time simply by hitting the pause button!

Being as Golgo 13 is essentially the Japanese equivalent to James Bond, (only 10 times more badass an amoral) it’s only appropriate that his theme music in the game be a rousing and shlocky tune that would be right at home on a Ventures album.

Not only that, the Japanese version of the title screen has lyrics that flash on the screen in time to music, karaoke style!

I can read about 95% of it, maybe I should try and sing the fuckin’ song someday…

#9. Castlevania

“Vampire Killer”

I’ve never really been a Castlevania kid.

While I love Konami games, particularly of the 8 and 16-bit eras, Castlevania was perhaps the one flagship title in their library that I never really cared much for.

I never liked how the jumping system was heavily momentum based, so much so that mid-air adjustments were nigh impossible.

I hated the cheap, pitfall deaths that were just a constantly spawning flying medusa head away.

 

Oh you fuckin' bitch...

 

And I suppose it doesn’t help either that I don’t care much for Gothic art and design.

On the NES, the only Castlevania I ever played was the very first.

While I ended up walking away from the game feeling it was alright, but not great, the music was, and is, something that will always stick with me.

The Castlevania games are known throughout gaming circles for their incredible soundtracks, and rightfully so.

While many of the compositions of the early games have since gone on to be remixed, and usually improved, my favorite track from the original NES game was the first stage theme, “Vampire Killer.”

“Vampire Killer” survives to this day as the single most prominent theme in the series.

I love it’s light-hearted yet spooky feel, as right off the bat it cues you in on the fact that:

 

 

"This game is gonna' be all horror n'shit, but don't worry, it's still an action game!"

 

It’s a wonderful, timeless piece of gaming music history, and though I still don’t care much for Castlevania, any Castlevania; it still deserves it’s spot on this list.

#8. Super Mario Bros.

“World 1-1”


What’s this?

The Mario theme, placed at #8 on a Top 25 list!?

BLASPHEMY.

Yes, I’ll admit it, I’m surprised it’s ranked as low as it is too.

Truth of the matter is, I knew it had to go somewhere on here, but I ended up arbitrarily placing it “somewhere” in the Top 10 to satisfy my conscience, while at once ensuring that my true favorites got the justice they deserved.

The Super Mario Bros. Theme is game music.

Plain and simple.

It’s one of the most memorable and enduring arrangements in all of gaming history, and no force on Earth, no matter how hipster or counter-culture, could keep it from receiving a spot on any gaming music Top 10 list.

 

"Yeah, I don't care much for Mario, too mainstream. I only play obscure bullshit like Faria and Faxanadu... On my original NES... On a TV from 1982... While wearing a shirt from 1986..."

 

Mario games are something that I’d like to think can appeal to anyone.

They’re fun, straightforward, and typically blessed with a difficulty level that is appropriately challenging, but never punishingly so.

While I’ve always liked Mario games, in truth I never really played them that much.

My brother stomped the shit out of pretty much all of them up to Super Mario 64, but despite living in a household that owned most of said games, I spent most of my time playing other stuff.

 

 

Pictured: Other stuff.

 

I suppose I was too into beat ’em ups in my youth to take the time to sit down and work my way through the platforming goodness of Mario.

Anyway, there’s nothing I can say about “World 1-1” that hasn’t been said, so I won’t try.

I can’t say I fully agree with my placement of this particular track, but I’m happy with my Top 5, so I figure it all balances out.

#7. Teenage Mutant Ninja Turtles 2: The Arcade Game

“Technodrome Stage Theme”


Okay, so we’re all in agreement that Teenage Mutant Ninja Turtles was the shit back in the early 90’s, right?

Teenage Mutant Ninja Turtles 2: The Arcade Game, was the NES version of the Konami Ninja Turtles arcade game found in virtually every arcade/pizza joint in America.

 

 

If I were very rich, and very stupid, I would own one of these...

 

While it lacked the graphical polish of the arcade version, much like in the case of Turtles in Time; I’ve always maintained that the console version was superior.

Aside from including 2 extra stages and unique boss characters, the console version also had better controls and a more manageable and less “quarter-munching” difficulty level.

Ninja Turtles 2 was easily one of the most played games in me and my brother’s NES library.

It was fun, it was a Ninja Turtles product, it had “two player simultaneous gameplay,” and did I mention it was the NINJA FUCKING TURTLES!!?

I remember bringing Ninja Turtles 2 over to my friend’s houses, playing it all fuckin’ day, and then sitting down and watching Teenage Mutant Ninja Turtles 2: The Secret of the Ooze over and over again until my mom picked me up.

 

 

Y'know, back in the 5 minutes or so we all thought this guy was the coolest thing EVER.

 

THAT, my friends, is what childhood was all about.

The Technodrome Stage Theme” is not only an incredible, and undeniably “Konami” piece of music, it was also something that was quite elusive to me in my youth.

Possessed of a rockin’ and moody quality that really jumps out to you as “last level” music, the “Technodrome Stage Theme” was a track that I didn’t get to hear that often because, well, Ninja Turtles 2 was actually kind of a hard game.

In many ways, me having only had a few opportunities to hear this track in my youth played a huge role in elevating this track to such a high spot on the list.

Oh yeah, that and the fact that it’s a fucking awesome piece of pulse-pounding, pizza-munching, teenage-mutant-ninja action music!

Turtle Power FOREVER.

#6. Blaster Master

“Stage 1 Theme”


After 3 of the bottom 5 of the tracks on this list came from Sunsoft products, did you really think there wouldn’t be at least one more game from them on here?

It’s true, I dig Sunsoft music, and when it comes to Sunsoft’s music library, I can think of no other game to better represent them than Blaster Master.

 

 

*Ahem!* That would be, "Master Blaster."

 

Blaster Master was a game I used to play at my barber’s house.

No, not the one that gave me a Nintendo Power, a different one.

Like most of the games on this list, I never really got anywhere in Blaster Master, but fuck man, I really wish I had…

I enjoyed every minute I played of the tank-hopping, grenade tossing action of the first stage in Blaster Master, and as always; a lot of my enjoyment came from the background music.

The “Stage 1 Theme” of Blaster Master is a terrific piece of music that really succeeds in capturing the colorful and adventurous spirit of the game and it’s setting.

It really feels like music you’d hear in a weird sci-fi world while patrolling the forests in a giant tank in search of your pet frog.

 

 

Hah! Thought I was kidding about the plot, didn't you?

 

That last sentence didn’t really make a whole lot of sense, so let me rephrase:

The “Stage 1 Theme” of Blaster Master is awesome, and it makes me smile, so therefore it is #6.

Well, folks, that does it for the first half of the Top 10!

Tomorrow we’ll finally be wrapping things up with the remaining Top 5, as well as the announcement of the #1 NES Track!

Filed under: Comics, Games, Movies, The Top 25 NES Tracks, Uncategorized, , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , ,

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