Hello everyone, this will be the first in a new series of short-posts on my favorite tracks of boss music from video games.
Hopefully you’ll all enjoy and learn something at the same time!
In my opinion, the Genesis version, despite it’s technical limitations, (sound quality mainly) was actually the better iteration of the game.
Though both games were sidescrollers, the Genesis version maintained a more conventional design, I.E. each of the players had a one-button combo attack, utilizing both action buttons in tandem would perform a life-draining “knockdown” attack, players could move vertically and horizontally etc.
The Super NES version was an oddity among sidescrollers in that it had none of these features.
Instead of allowing the player free vertical and horizontal movement, the Super NES version instead restricted the players to moving on one of two separate planes, a foreground, and a background; though sometimes the players were restricted to a singular plane.
Using a single button-press, the player could switch to either plane, an action that was sometimes necessary to avoid obstacles.
Most of the enemies in the game were also dispatched with only one or two hits, a rarity in most beat ’em ups.
Also worth noting was the fact that, despite the fact that the various versions of this games’ status as a movie tie-in, the enemy rosters of them largely consisted of characters featured on the TV show and not the movie.
The Genesis version does a much better job maintaining continuity with the movie I.E. it includes Ivan Oozes Ooze Men and Tengu Warriors as grunt characters, however even it is guilty of a few slip-ups, particularly in including characters like Goldar as bosses.
Speaking of Ivan Ooze, the whole reason I’m typing up this article, is the fact that the boss music in this game kicks ass.
Seriously, check it out:
I love the unrelenting energy of this track.
The rockin’ over-the-top guitar/synth riffs really give the track a dangerous and dramatic flair, while at the same time doing a wonderful job of maintaining a similar sound to the Power Ranger’s TV soundtrack we are all so familiar with.
For a game with mediocre action gameplay, it’s pretty amazing to think that a track this energetic and powerful was actually composed for this game.
It’s worth nothing that, despite my focus being solely directed at this track, the soundtrack as a whole is actually really solid.
In example here’s my favorite track from Endless Duel:
Did I mention Natsume kicks ass?
We’ll revisit Pocky and Rocky on this blog sometime, that’s a promise.
Anyway, the Super NES version of Mighty Morphin’ Power Rangers: The Movie had a crazy-awesome boss theme, and thusly I hereby declare it ONE OF THE BEST BOSS TRACKS EVER.